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Packages that use org.bukkit.entity | |
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org.bukkit | More generalized classes in the API. |
org.bukkit.block | Classes used to manipulate the voxels in a world ,
including special states. |
org.bukkit.conversations | Classes dedicated to facilitate direct player-to-plugin communication. |
org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world , including all players, monsters, projectiles, etc. |
org.bukkit.entity.minecart | Interfaces for various Minecart types. |
org.bukkit.event.block | Events relating to when a block is changed or interacts with the world . |
org.bukkit.event.enchantment | Events triggered from an enchantment table . |
org.bukkit.event.entity | Events relating to entities , excluding some directly referencing
some more specific entity types. |
org.bukkit.event.hanging | Events relating to entities that hang . |
org.bukkit.event.inventory | Events relating to inventory manipulation. |
org.bukkit.event.painting | Events relating to paintings , but deprecated for more general
hanging events. |
org.bukkit.event.player | Events relating to players . |
org.bukkit.event.vehicle | Events relating to vehicular entities . |
org.bukkit.event.weather | Events relating to weather. |
org.bukkit.event.world | Events triggered by various world states or changes. |
org.bukkit.inventory | Classes involved in manipulating player inventories and item interactions. |
org.bukkit.map | Classes to facilitate plugin handling of map displays. |
org.bukkit.material | Classes that represents various voxel types and states. |
org.bukkit.plugin.messaging | Classes dedicated to specialized plugin to client protocols. |
org.bukkit.potion | Classes to represent various potion
properties and manipulation. |
org.bukkit.util | Multi and single purpose classes to facilitate various programmatic concepts. |
Classes in org.bukkit.entity used by org.bukkit | |
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AnimalTamer
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Arrow
Represents an arrow. |
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CreatureType
Deprecated. Use EntityType instead. |
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Entity
Represents a base entity in the world |
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EntityType
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FallingBlock
Represents a falling block |
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Item
Represents an Item. |
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LightningStrike
Represents an instance of a lightning strike. |
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LivingEntity
Represents a living entity, such as a monster or player |
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Player
Represents a player, connected or not |
Classes in org.bukkit.entity used by org.bukkit.block | |
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CreatureType
Deprecated. Use EntityType instead. |
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EntityType
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Classes in org.bukkit.entity used by org.bukkit.conversations | |
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Player
Represents a player, connected or not |
Classes in org.bukkit.entity used by org.bukkit.entity | |
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Ageable
Represents an entity that can age and breed. |
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Ambient
Represents an ambient mob |
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Animals
Represents an Animal. |
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AnimalTamer
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Arrow
Represents an arrow. |
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ComplexEntityPart
Represents a single part of a ComplexLivingEntity |
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ComplexLivingEntity
Represents a complex living entity - one that is made up of various smaller parts |
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Cow
Represents a Cow. |
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Creature
Represents a Creature. |
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CreatureType
Deprecated. Use EntityType instead. |
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Damageable
Represents an Entity that has health and can take damage. |
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Egg
Represents a thrown egg. |
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EnderDragon
Represents an Ender Dragon |
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Entity
Represents a base entity in the world |
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EntityType
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Explosive
A representation of an explosive entity |
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FallingBlock
Represents a falling block |
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Fireball
Represents a Fireball. |
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Flying
Represents a Flying Entity. |
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Golem
A mechanical creature that may harm enemies. |
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Hanging
Represents a Hanging entity |
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HumanEntity
Represents a human entity, such as an NPC or a player |
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LivingEntity
Represents a living entity, such as a monster or player |
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Monster
Represents a Monster. |
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NPC
Represents a non-player character |
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Ocelot.Type
Represents the various different cat types there are. |
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Player
Represents a player, connected or not |
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Projectile
Represents a shootable entity |
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Skeleton.SkeletonType
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Slime
Represents a Slime. |
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Snowball
Represents a snowball. |
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Spider
Represents a Spider. |
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Tameable
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Vehicle
Represents a vehicle entity. |
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Villager.Profession
Represents the various different Villager professions there may be. |
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WaterMob
Represents a Water Mob |
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Weather
Represents a Weather related entity, such as a storm |
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Zombie
Represents a Zombie. |
Classes in org.bukkit.entity used by org.bukkit.entity.minecart | |
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Entity
Represents a base entity in the world |
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Minecart
Represents a minecart entity. |
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Vehicle
Represents a vehicle entity. |
Classes in org.bukkit.entity used by org.bukkit.event.block | |
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Entity
Represents a base entity in the world |
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Player
Represents a player, connected or not |
Classes in org.bukkit.entity used by org.bukkit.event.enchantment | |
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Player
Represents a player, connected or not |
Classes in org.bukkit.entity used by org.bukkit.event.entity | |
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AnimalTamer
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CreatureType
Deprecated. Use EntityType instead. |
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Creeper
Represents a Creeper |
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Entity
Represents a base entity in the world |
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EntityType
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Explosive
A representation of an explosive entity |
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HumanEntity
Represents a human entity, such as an NPC or a player |
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Item
Represents an Item. |
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LightningStrike
Represents an instance of a lightning strike. |
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LivingEntity
Represents a living entity, such as a monster or player |
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Pig
Represents a Pig. |
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PigZombie
Represents a Pig Zombie. |
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Player
Represents a player, connected or not |
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Projectile
Represents a shootable entity |
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Sheep
Represents a Sheep. |
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Slime
Represents a Slime. |
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ThrownExpBottle
Represents a thrown Experience bottle. |
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ThrownPotion
Represents a thrown potion bottle |
Classes in org.bukkit.entity used by org.bukkit.event.hanging | |
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Entity
Represents a base entity in the world |
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Hanging
Represents a Hanging entity |
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Player
Represents a player, connected or not |
Classes in org.bukkit.entity used by org.bukkit.event.inventory | |
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HumanEntity
Represents a human entity, such as an NPC or a player |
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Item
Represents an Item. |
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Player
Represents a player, connected or not |
Classes in org.bukkit.entity used by org.bukkit.event.painting | |
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Entity
Represents a base entity in the world |
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Painting
Represents a Painting. |
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Player
Represents a player, connected or not |
Classes in org.bukkit.entity used by org.bukkit.event.player | |
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CreatureType
Deprecated. Use EntityType instead. |
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Egg
Represents a thrown egg. |
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Entity
Represents a base entity in the world |
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EntityType
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Item
Represents an Item. |
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Player
Represents a player, connected or not |
Classes in org.bukkit.entity used by org.bukkit.event.vehicle | |
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Entity
Represents a base entity in the world |
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LivingEntity
Represents a living entity, such as a monster or player |
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Vehicle
Represents a vehicle entity. |
Classes in org.bukkit.entity used by org.bukkit.event.weather | |
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LightningStrike
Represents an instance of a lightning strike. |
Classes in org.bukkit.entity used by org.bukkit.event.world | |
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Player
Represents a player, connected or not |
Classes in org.bukkit.entity used by org.bukkit.inventory | |
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Entity
Represents a base entity in the world |
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HumanEntity
Represents a human entity, such as an NPC or a player |
Classes in org.bukkit.entity used by org.bukkit.map | |
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Player
Represents a player, connected or not |
Classes in org.bukkit.entity used by org.bukkit.material | |
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EntityType
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Classes in org.bukkit.entity used by org.bukkit.plugin.messaging | |
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Player
Represents a player, connected or not |
Classes in org.bukkit.entity used by org.bukkit.potion | |
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LivingEntity
Represents a living entity, such as a monster or player |
Classes in org.bukkit.entity used by org.bukkit.util | |
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LivingEntity
Represents a living entity, such as a monster or player |
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