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| Packages that use FallingBlock | |
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| org.bukkit | More generalized classes in the API. | 
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. | 
| Uses of FallingBlock in org.bukkit | 
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| Methods in org.bukkit that return FallingBlock | |
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|  FallingBlock | World.spawnFallingBlock(Location location,
                  int blockId,
                  byte blockData)Spawn a FallingBlockentity at the givenLocationof the specified blockId (converted toMaterial) | 
|  FallingBlock | World.spawnFallingBlock(Location location,
                  Material material,
                  byte data)Spawn a FallingBlockentity at the givenLocationof the specifiedMaterial. | 
| Uses of FallingBlock in org.bukkit.entity | 
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| Subinterfaces of FallingBlock in org.bukkit.entity | |
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|  interface | FallingSandDeprecated. See FallingBlock | 
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