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Events
relating to when a block
is changed or interacts with the world
.
See:
Description
Class Summary | |
---|---|
BlockBreakEvent | Called when a block is broken by a player. |
BlockBurnEvent | Called when a block is destroyed as a result of being burnt by fire. |
BlockCanBuildEvent | Called when we try to place a block, to see if we can build it here or not. |
BlockDamageEvent | Called when a block is damaged by a player. |
BlockDispenseEvent | Called when an item is dispensed from a block. |
BlockEvent | Represents a block related event. |
BlockExpEvent | An event that's called when a block yields experience. |
BlockFadeEvent | Called when a block fades, melts or disappears based on world conditions Examples: Snow melting due to being near a light source. Ice melting due to being near a light source. If a Block Fade event is cancelled, the block will not fade, melt or disappear. |
BlockFormEvent | Called when a block is formed or spreads based on world conditions. |
BlockFromToEvent | Represents events with a source block and a destination block, currently only applies to liquid (lava and water) and teleporting dragon eggs. |
BlockGrowEvent | Called when a block grows naturally in the world. |
BlockIgniteEvent | Called when a block is ignited. |
BlockPhysicsEvent | Thrown when a block physics check is called |
BlockPistonEvent | |
BlockPistonExtendEvent | |
BlockPistonRetractEvent | |
BlockPlaceEvent | Called when a block is placed by a player. |
BlockRedstoneEvent | Called when a redstone current changes |
BlockSpreadEvent | Called when a block spreads based on world conditions. |
EntityBlockFormEvent | Called when a block is formed by entities. |
LeavesDecayEvent | Called when leaves are decaying naturally. |
NotePlayEvent | Called when a note block is being played through player interaction or a redstone current. |
SignChangeEvent | Called when a sign is changed by a player. |
Enum Summary | |
---|---|
Action | |
BlockIgniteEvent.IgniteCause | An enum to specify the cause of the ignite |
Events
relating to when a block
is changed or interacts with the world
.
|
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