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See:
          Description
| Interface Summary | |
|---|---|
| AnvilInventory | |
| BeaconInventory | |
| BrewerInventory | |
| CraftingInventory | Interface to the crafting inventories | 
| DoubleChestInventory | |
| EnchantingInventory | |
| EntityEquipment | An interface to a creatures inventory | 
| FurnaceInventory | |
| Inventory | Interface to the various inventories. | 
| InventoryHolder | |
| ItemFactory | An instance of the ItemFactory can be obtained with Server.getItemFactory(). | 
| MerchantInventory | |
| PlayerInventory | Includes interface to the 4 armor slots | 
| Recipe | Represents some type of crafting recipe. | 
| Class Summary | |
|---|---|
| FurnaceRecipe | Represents a smelting recipe. | 
| InventoryView | Represents a view linking two inventories and a single player (whose inventory may or may not be one of the two) Note: If you implement this interface but fail to satisfy the expected contracts of certain methods, there's no guarantee that the game will work as it should. | 
| ItemStack | Represents a stack of items | 
| ShapedRecipe | Represents a shaped (ie normal) crafting recipe. | 
| ShapelessRecipe | Represents a shapeless recipe, where the arrangement of the ingredients on the crafting grid does not matter. | 
| Enum Summary | |
|---|---|
| InventoryView.Property | Represents various extra properties of certain inventory windows. | 
Classes involved in manipulating player inventories and item interactions.
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