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public interface Vehicle
Represents a vehicle entity.
| Method Summary | |
|---|---|
|  Vector | getVelocity()Gets the vehicle's velocity. | 
|  void | setVelocity(Vector vel)Sets the vehicle's velocity. | 
| Methods inherited from interface org.bukkit.entity.Entity | 
|---|
| eject, getEntityId, getFallDistance, getFireTicks, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getServer, getTicksLived, getType, getUniqueId, getVehicle, getWorld, isDead, isEmpty, isInsideVehicle, isOnGround, isValid, leaveVehicle, playEffect, remove, setFallDistance, setFireTicks, setLastDamageCause, setPassenger, setTicksLived, teleport, teleport, teleport, teleport | 
| Methods inherited from interface org.bukkit.metadata.Metadatable | 
|---|
| getMetadata, hasMetadata, removeMetadata, setMetadata | 
| Method Detail | 
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Vector getVelocity()
getVelocity in interface Entityvoid setVelocity(Vector vel)
setVelocity in interface Entityvel - velocity vector| 
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