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| Packages that use Skeleton.SkeletonType | |
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| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. | 
| Uses of Skeleton.SkeletonType in org.bukkit.entity | 
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| Methods in org.bukkit.entity that return Skeleton.SkeletonType | |
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|  Skeleton.SkeletonType | Skeleton.getSkeletonType()Gets the current type of this skeleton. | 
| static Skeleton.SkeletonType | Skeleton.SkeletonType.getType(int id)Gets a skeleton type by its ID. | 
| static Skeleton.SkeletonType | Skeleton.SkeletonType.valueOf(String name)Returns the enum constant of this type with the specified name. | 
| static Skeleton.SkeletonType[] | Skeleton.SkeletonType.values()Returns an array containing the constants of this enum type, in the order they're declared. | 
| Methods in org.bukkit.entity with parameters of type Skeleton.SkeletonType | |
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|  void | Skeleton.setSkeletonType(Skeleton.SkeletonType type)Sets the new type of this skeleton. | 
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