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Packages that use Skeleton.SkeletonType | |
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org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world , including all players, monsters, projectiles, etc. |
Uses of Skeleton.SkeletonType in org.bukkit.entity |
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Methods in org.bukkit.entity that return Skeleton.SkeletonType | |
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Skeleton.SkeletonType |
Skeleton.getSkeletonType()
Gets the current type of this skeleton. |
static Skeleton.SkeletonType |
Skeleton.SkeletonType.getType(int id)
Gets a skeleton type by its ID. |
static Skeleton.SkeletonType |
Skeleton.SkeletonType.valueOf(String name)
Returns the enum constant of this type with the specified name. |
static Skeleton.SkeletonType[] |
Skeleton.SkeletonType.values()
Returns an array containing the constants of this enum type, in the order they're declared. |
Methods in org.bukkit.entity with parameters of type Skeleton.SkeletonType | |
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void |
Skeleton.setSkeletonType(Skeleton.SkeletonType type)
Sets the new type of this skeleton. |
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