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Events relating to entities, excluding some directly referencing
some more specific entity types.
See:
Description
| Class Summary | |
|---|---|
| CreatureSpawnEvent | Called when a creature is spawned into a world. |
| CreeperPowerEvent | Called when a Creeper is struck by lightning. |
| EntityBreakDoorEvent | Called when an Entity breaks a door
Canceling the event will cause the event to be delayed |
| EntityChangeBlockEvent | Called when any Entity, excluding players, changes a block. |
| EntityCombustByBlockEvent | |
| EntityCombustByEntityEvent | |
| EntityCombustEvent | Called when an entity combusts. |
| EntityCreatePortalEvent | Thrown when a Living Entity creates a portal in a world. |
| EntityDamageByBlockEvent | Called when an entity is damaged by a block |
| EntityDamageByEntityEvent | Called when an entity is damaged by an entity |
| EntityDamageEvent | Stores data for damage events |
| EntityDeathEvent | Thrown whenever a LivingEntity dies |
| EntityEvent | Represents an Entity-related event |
| EntityExplodeEvent | Called when an entity explodes |
| EntityInteractEvent | Called when an entity interacts with an object |
| EntityPortalEnterEvent | Called when an entity comes into contact with a portal |
| EntityPortalEvent | Called when a non-player entity is about to teleport because it is in contact with a portal
For players see PlayerPortalEvent |
| EntityPortalExitEvent | Called before an entity exits a portal. |
| EntityRegainHealthEvent | Stores data for health-regain events |
| EntityShootBowEvent | Called when a LivingEntity shoots a bow firing an arrow |
| EntityTameEvent | Thrown when a LivingEntity is tamed |
| EntityTargetEvent | Called when a creature targets or untargets another entity |
| EntityTargetLivingEntityEvent | Called when an Entity targets a LivingEntity and can only target LivingEntity's. |
| EntityTeleportEvent | Thrown when a non-player entity (such as an Enderman) tries to teleport from one location to another. |
| ExpBottleEvent | Called when a ThrownExpBottle hits and releases experience. |
| ExplosionPrimeEvent | Called when an entity has made a decision to explode. |
| FoodLevelChangeEvent | Called when a human entity's food level changes |
| ItemDespawnEvent | |
| ItemSpawnEvent | Called when an item is spawned into a world |
| PigZapEvent | Stores data for pigs being zapped |
| PlayerDeathEvent | Thrown whenever a Player dies |
| PotionSplashEvent | Called when a splash potion hits an area |
| ProjectileHitEvent | Called when a projectile hits an object |
| ProjectileLaunchEvent | Called when a projectile is launched. |
| SheepDyeWoolEvent | Called when a sheep's wool is dyed |
| SheepRegrowWoolEvent | Called when a sheep regrows its wool |
| SlimeSplitEvent | Called when a Slime splits into smaller Slimes upon death |
| Enum Summary | |
|---|---|
| CreatureSpawnEvent.SpawnReason | An enum to specify the type of spawning |
| CreeperPowerEvent.PowerCause | An enum to specify the cause of the change in power |
| EntityDamageEvent.DamageCause | An enum to specify the cause of the damage |
| EntityRegainHealthEvent.RegainReason | An enum to specify the type of health regaining that is occurring |
| EntityTargetEvent.TargetReason | An enum to specify the reason for the targeting |
Events relating to entities, excluding some directly referencing
some more specific entity types.
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