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Events
relating to entities
, excluding some directly referencing
some more specific entity types.
See:
Description
Class Summary | |
---|---|
CreatureSpawnEvent | Called when a creature is spawned into a world. |
CreeperPowerEvent | Called when a Creeper is struck by lightning. |
EntityBreakDoorEvent | Called when an Entity breaks a door
Canceling the event will cause the event to be delayed |
EntityChangeBlockEvent | Called when any Entity, excluding players, changes a block. |
EntityCombustByBlockEvent | |
EntityCombustByEntityEvent | |
EntityCombustEvent | Called when an entity combusts. |
EntityCreatePortalEvent | Thrown when a Living Entity creates a portal in a world. |
EntityDamageByBlockEvent | Called when an entity is damaged by a block |
EntityDamageByEntityEvent | Called when an entity is damaged by an entity |
EntityDamageEvent | Stores data for damage events |
EntityDeathEvent | Thrown whenever a LivingEntity dies |
EntityEvent | Represents an Entity-related event |
EntityExplodeEvent | Called when an entity explodes |
EntityInteractEvent | Called when an entity interacts with an object |
EntityPortalEnterEvent | Called when an entity comes into contact with a portal |
EntityPortalEvent | Called when a non-player entity is about to teleport because it is in contact with a portal
For players see PlayerPortalEvent |
EntityPortalExitEvent | Called before an entity exits a portal. |
EntityRegainHealthEvent | Stores data for health-regain events |
EntityShootBowEvent | Called when a LivingEntity shoots a bow firing an arrow |
EntityTameEvent | Thrown when a LivingEntity is tamed |
EntityTargetEvent | Called when a creature targets or untargets another entity |
EntityTargetLivingEntityEvent | Called when an Entity targets a LivingEntity and can only target LivingEntity's. |
EntityTeleportEvent | Thrown when a non-player entity (such as an Enderman) tries to teleport from one location to another. |
ExpBottleEvent | Called when a ThrownExpBottle hits and releases experience. |
ExplosionPrimeEvent | Called when an entity has made a decision to explode. |
FoodLevelChangeEvent | Called when a human entity's food level changes |
ItemDespawnEvent | |
ItemSpawnEvent | Called when an item is spawned into a world |
PigZapEvent | Stores data for pigs being zapped |
PlayerDeathEvent | Thrown whenever a Player dies |
PotionSplashEvent | Called when a splash potion hits an area |
ProjectileHitEvent | Called when a projectile hits an object |
ProjectileLaunchEvent | Called when a projectile is launched. |
SheepDyeWoolEvent | Called when a sheep's wool is dyed |
SheepRegrowWoolEvent | Called when a sheep regrows its wool |
SlimeSplitEvent | Called when a Slime splits into smaller Slimes upon death |
Enum Summary | |
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CreatureSpawnEvent.SpawnReason | An enum to specify the type of spawning |
CreeperPowerEvent.PowerCause | An enum to specify the cause of the change in power |
EntityDamageEvent.DamageCause | An enum to specify the cause of the damage |
EntityRegainHealthEvent.RegainReason | An enum to specify the type of health regaining that is occurring |
EntityTargetEvent.TargetReason | An enum to specify the reason for the targeting |
Events
relating to entities
, excluding some directly referencing
some more specific entity types.
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