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| Packages that use Hanging | |
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| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. | 
| org.bukkit.event.hanging | Eventsrelating toentities that hang. | 
| Uses of Hanging in org.bukkit.entity | 
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| Subinterfaces of Hanging in org.bukkit.entity | |
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|  interface | ItemFrameRepresents an Item Frame | 
|  interface | PaintingRepresents a Painting. | 
| Uses of Hanging in org.bukkit.event.hanging | 
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| Fields in org.bukkit.event.hanging declared as Hanging | |
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| protected  Hanging | HangingEvent.hanging | 
| Methods in org.bukkit.event.hanging that return Hanging | |
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|  Hanging | HangingEvent.getEntity()Gets the hanging entity involved in this event. | 
| Constructors in org.bukkit.event.hanging with parameters of type Hanging | |
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| HangingBreakByEntityEvent(Hanging hanging,
                          Entity remover) | |
| HangingBreakEvent(Hanging hanging,
                  HangingBreakEvent.RemoveCause cause) | |
| HangingEvent(Hanging painting) | |
| HangingPlaceEvent(Hanging hanging,
                  Player player,
                  Block block,
                  BlockFace blockFace) | |
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