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| Packages that use Arrow | |
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| org.bukkit | More generalized classes in the API. | 
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. | 
| Uses of Arrow in org.bukkit | 
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| Methods in org.bukkit that return Arrow | |
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|  Arrow | World.spawnArrow(Location location,
           Vector velocity,
           float speed,
           float spread)Creates an Arrowentity at the givenLocation | 
| Uses of Arrow in org.bukkit.entity | 
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| Methods in org.bukkit.entity that return Arrow | |
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|  Arrow | LivingEntity.shootArrow()Deprecated. Use launchProjectile(Arrow.class) instead | 
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