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Packages that use BlockState | |
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org.bukkit | More generalized classes in the API. |
org.bukkit.block | Classes used to manipulate the voxels in a world ,
including special states. |
org.bukkit.event.block | Events relating to when a block is changed or interacts with the world . |
org.bukkit.event.entity | Events relating to entities , excluding some directly referencing
some more specific entity types. |
org.bukkit.event.world | Events triggered by various world states or changes. |
Uses of BlockState in org.bukkit |
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Methods in org.bukkit that return BlockState | |
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BlockState[] |
Chunk.getTileEntities()
Get a list of all tile entities in the chunk. |
Uses of BlockState in org.bukkit.block |
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Subinterfaces of BlockState in org.bukkit.block | |
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interface |
BrewingStand
Represents a brewing stand. |
interface |
Chest
Represents a chest. |
interface |
CommandBlock
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interface |
CreatureSpawner
Represents a creature spawner. |
interface |
Dispenser
Represents a dispenser. |
interface |
Furnace
Represents a furnace. |
interface |
Hopper
Represents a hopper. |
interface |
Jukebox
Represents a Jukebox |
interface |
NoteBlock
Represents a note. |
interface |
Sign
Represents either a SignPost or a WallSign |
interface |
Skull
Represents a Skull |
Methods in org.bukkit.block that return BlockState | |
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BlockState |
Block.getState()
Captures the current state of this block. |
Uses of BlockState in org.bukkit.event.block |
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Fields in org.bukkit.event.block declared as BlockState | |
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protected BlockState |
BlockPlaceEvent.replacedBlockState
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Methods in org.bukkit.event.block that return BlockState | |
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BlockState |
BlockPlaceEvent.getBlockReplacedState()
Gets the BlockState for the block which was replaced. |
BlockState |
BlockFadeEvent.getNewState()
Gets the state of the block that will be fading, melting or disappearing. |
BlockState |
BlockGrowEvent.getNewState()
Gets the state of the block where it will form or spread to. |
Constructors in org.bukkit.event.block with parameters of type BlockState | |
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BlockFadeEvent(Block block,
BlockState newState)
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BlockFormEvent(Block block,
BlockState newState)
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BlockGrowEvent(Block block,
BlockState newState)
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BlockPlaceEvent(Block placedBlock,
BlockState replacedBlockState,
Block placedAgainst,
ItemStack itemInHand,
Player thePlayer,
boolean canBuild)
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BlockSpreadEvent(Block block,
Block source,
BlockState newState)
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EntityBlockFormEvent(Entity entity,
Block block,
BlockState blockstate)
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Uses of BlockState in org.bukkit.event.entity |
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Methods in org.bukkit.event.entity that return types with arguments of type BlockState | |
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List<BlockState> |
EntityCreatePortalEvent.getBlocks()
Gets a list of all blocks associated with the portal. |
Constructor parameters in org.bukkit.event.entity with type arguments of type BlockState | |
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EntityCreatePortalEvent(LivingEntity what,
List<BlockState> blocks,
PortalType type)
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Uses of BlockState in org.bukkit.event.world |
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Methods in org.bukkit.event.world that return types with arguments of type BlockState | |
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List<BlockState> |
StructureGrowEvent.getBlocks()
Gets an ArrayList of all blocks associated with the structure. |
Constructor parameters in org.bukkit.event.world with type arguments of type BlockState | |
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StructureGrowEvent(Location location,
TreeType species,
boolean bonemeal,
Player player,
List<BlockState> blocks)
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