Uses of Package
org.bukkit.entity

Packages that use org.bukkit.entity 
Package Description
org.bukkit
The root package of the Bukkit API, contains generalized API classes.
org.bukkit.block
Classes used to manipulate the voxels in a world, including special states.
org.bukkit.boss
Classes concerning the creation of boss bars that appear at the top of the player's screen.
org.bukkit.conversations
Classes dedicated to facilitate direct player-to-plugin communication.
org.bukkit.entity
Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc.
org.bukkit.entity.minecart
Interfaces for various Minecart types.
org.bukkit.event.block
Events relating to when a block is changed or interacts with the world.
org.bukkit.event.enchantment
Events triggered from an enchantment table.
org.bukkit.event.entity
Events relating to entities, excluding some directly referencing some more specific entity types.
org.bukkit.event.hanging
org.bukkit.event.inventory
Events relating to inventory manipulation.
org.bukkit.event.player
Events relating to players.
org.bukkit.event.raid
Events related to raids.
org.bukkit.event.server
Events relating to programmatic state changes on the server.
org.bukkit.event.vehicle
org.bukkit.event.weather
Events relating to weather.
org.bukkit.event.world
Events triggered by various world states or changes.
org.bukkit.inventory
Classes involved in manipulating player inventories and item interactions.
org.bukkit.inventory.meta
The interfaces used when manipulating extra data can can be stored inside item stacks.
org.bukkit.loot
Classes relevant to loot table manipulation and generation.
org.bukkit.map
Classes to facilitate plugin handling of map displays.
org.bukkit.material
Classes that represents various voxel types and states.
org.bukkit.plugin.messaging
Classes dedicated to specialized plugin to client protocols.
org.bukkit.potion
Classes to represent various potion properties and manipulation.
org.bukkit.projectiles
Classes to represent the source of a projectile
org.bukkit.util
Multi and single purpose classes to facilitate various programmatic concepts.
org.spigotmc.event.entity
Spigot-specific entity events.
org.spigotmc.event.player
Spigot-specific player events.