Uses of Interface
org.bukkit.entity.HumanEntity

Packages that use HumanEntity 
Package Description
org.bukkit.entity
Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc.
org.bukkit.event.entity
Events relating to entities, excluding some directly referencing some more specific entity types.
org.bukkit.event.inventory
Events relating to inventory manipulation.
org.bukkit.inventory
Classes involved in manipulating player inventories and item interactions.
org.bukkit.loot
Classes relevant to loot table manipulation and generation.