Uses of Interface
org.bukkit.entity.Hanging
Package | Description |
---|---|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.event.hanging |
Events relating to entities that hang . |
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Uses of Hanging in org.bukkit.entity
Subinterfaces of Hanging in org.bukkit.entity Modifier and Type Interface Description interface
ItemFrame
Represents an Item Frameinterface
LeashHitch
Represents a Leash Hitch on a fenceinterface
Painting
Represents a Painting. -
Uses of Hanging in org.bukkit.event.hanging
Fields in org.bukkit.event.hanging declared as Hanging Modifier and Type Field Description protected Hanging
HangingEvent. hanging
Methods in org.bukkit.event.hanging that return Hanging Modifier and Type Method Description Hanging
HangingEvent. getEntity()
Gets the hanging entity involved in this event.Constructors in org.bukkit.event.hanging with parameters of type Hanging Constructor Description HangingBreakByEntityEvent(Hanging hanging, Entity remover)
HangingBreakByEntityEvent(Hanging hanging, Entity remover, HangingBreakEvent.RemoveCause cause)
HangingBreakEvent(Hanging hanging, HangingBreakEvent.RemoveCause cause)
HangingEvent(Hanging painting)
HangingPlaceEvent(Hanging hanging, Player player, Block block, BlockFace blockFace)