Package org.bukkit.inventory.meta
The interfaces used when manipulating extra data can can be stored inside
item stacks
.-
Interface Summary Interface Description BannerMeta BlockDataMeta BlockStateMeta BookMeta Represents a book (Material.WRITABLE_BOOK
orMaterial.WRITTEN_BOOK
) that can have a title, an author, and pages.CompassMeta Represents a compass that can track a specific location.CrossbowMeta Damageable Represents an item that has durability and can take damage.EnchantmentStorageMeta EnchantmentMeta is specific to items that can store enchantments, as opposed to being enchanted.FireworkEffectMeta Represents a meta that can store a single FireworkEffect.FireworkMeta Represents aMaterial.FIREWORK_ROCKET
and its effects.ItemMeta This type represents the storage mechanism for auxiliary item data.KnowledgeBookMeta LeatherArmorMeta Represents leather armor (Material.LEATHER_BOOTS
,Material.LEATHER_CHESTPLATE
,Material.LEATHER_HELMET
, orMaterial.LEATHER_LEGGINGS
) that can be colored.MapMeta Represents a map that can be scalable.PotionMeta Represents a potion or item that can have custom effects.Repairable Represents an item that can be repaired at an anvil.SkullMeta Represents a skull that can have an owner.SpawnEggMeta Represents a spawn egg and it's spawned type.SuspiciousStewMeta Represents a suspicious stew that can have custom effects.TropicalFishBucketMeta Represents a bucket of tropical fish. -
Class Summary Class Description BookMeta.Spigot -
Enum Summary Enum Description BookMeta.Generation Represents the generation (or level of copying) of a written book