Package org.bukkit

The root package of the Bukkit API, contains generalized API classes.
  • Interface Summary 
    Interface Description
    BanEntry
    A single entry from a ban list.
    BanList
    A ban list, containing bans of some BanList.Type.
    BlockChangeDelegate
    A delegate for handling block changes.
    Chunk
    Represents a chunk of blocks
    ChunkSnapshot
    Represents a static, thread-safe snapshot of chunk of blocks.
    Keyed
    Represents an object which has a NamespacedKey attached to it.
    Nameable  
    OfflinePlayer  
    Raid
    Represents a raid event.
    Registry<T extends Keyed>
    Represents a registry of Bukkit objects that may be retrieved by NamespacedKey.
    Server
    Represents a server implementation.
    Tag<T extends Keyed>
    Represents a tag that may be defined by the server or a resource pack to group like things together.
    UnsafeValues Deprecated.
    World
    Represents a world, which may contain entities, chunks and blocks
    WorldBorder  
  • Class Summary 
    Class Description
    Bukkit
    Represents the Bukkit core, for version and Server singleton handling
    Color
    A container for a color palette.
    FireworkEffect
    Represents a single firework effect.
    FireworkEffect.Builder
    This is a builder for FireworkEffects.
    GameRule<T>
    GameRules dictate certain behavior within Minecraft itself
    For more information please visit the Minecraft Wiki
    Location
    Represents a 3-dimensional position in a world.
    NamespacedKey
    Represents a String based key which consists of two components - a namespace and a key.
    Note
    A note class to store a specific note.
    Particle.DustOptions
    Options which can be applied to redstone dust particles - a particle color and size.
    Registry.SimpleRegistry<T extends Enum<T> & Keyed>  
    Server.Spigot  
    StructureType
    This class handles the creation and storage of all structure types for Bukkit.
    World.Spigot  
    WorldCreator
    Represents various types of options that may be used to create a world.
  • Enum Summary 
    Enum Description
    Art
    Represents the art on a painting
    Axis
    Represents a mutually perpendicular axis in 3D Cartesian coordinates.
    BanList.Type
    Represents a ban-type that a BanList may track.
    ChatColor
    All supported color values for chat
    CoalType
    Represents the two types of coal
    CropState
    Represents the different growth states of crops
    Difficulty
    Represents the various difficulty levels that are available.
    DyeColor
    All supported color values for dyes and cloth
    Effect
    A list of effects that the server is able to send to players.
    Effect.Type
    Represents the type of an effect.
    EntityEffect
    A list of all Effects that can happen to entities.
    FireworkEffect.Type
    The type or shape of the effect.
    Fluid  
    FluidCollisionMode
    Determines the collision behavior when fluids get hit during ray tracing.
    GameMode
    Represents the various type of game modes that HumanEntitys may have
    GrassSpecies
    Represents the different types of grass.
    HeightMap
    Further information regarding heightmaps.
    Instrument  
    Material
    An enum of all material IDs accepted by the official server and client
    NetherWartsState  
    Note.Tone
    An enum holding tones.
    Particle  
    PortalType
    Represents various types of portals that can be made in a world.
    Raid.RaidStatus
    Represents the status of a Raid.
    Rotation
    An enum to specify a rotation based orientation, like that on a clock.
    SandstoneType
    Represents the three different types of Sandstone
    SkullType Deprecated.
    check Material instead
    Sound
    An Enum of Sounds the server is able to send to players.
    SoundCategory
    An Enum of categories for sounds.
    Statistic
    Represents a countable statistic, which is tracked by the server.
    Statistic.Type
    The type of statistic.
    TreeSpecies
    Represents the different species of trees regardless of size.
    TreeType
    Tree and organic structure types.
    Warning.WarningState
    This represents the states that server verbose for warnings may be.
    WeatherType
    An enum of all current weather types
    World.Environment
    Represents various map environment types that a world may be
    WorldType
    Represents various types of worlds that may exist
  • Annotation Types Summary 
    Annotation Type Description
    UndefinedNullability Deprecated.
    This should generally not be used in any new API code as it suggests a bad API design.
    Utility
    This annotation indicates a method (and sometimes constructor) will chain its internal operations.
    Warning
    This designates the warning state for a specific item.