ChunkEvent |
Represents a Chunk related event
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ChunkLoadEvent |
Called when a chunk is loaded
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ChunkPopulateEvent |
Thrown when a new chunk has finished being populated.
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ChunkUnloadEvent |
Called when a chunk is unloaded
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LootGenerateEvent |
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PortalCreateEvent |
Called when a portal is created
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SpawnChangeEvent |
An event that is called when a world's spawn changes.
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StructureGrowEvent |
Event that is called when an organic structure attempts to grow (Sapling ->
Tree), (Mushroom -> Huge Mushroom), naturally or using bonemeal.
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TimeSkipEvent |
Called when the time skips in a world.
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WorldEvent |
Represents events within a world
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WorldInitEvent |
Called when a World is initializing
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WorldLoadEvent |
Called when a World is loaded
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WorldSaveEvent |
Called when a World is saved.
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WorldUnloadEvent |
Called when a World is unloaded
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