org.bukkit.event.entity
Class EntityDeathEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.entity.EntityEvent
org.bukkit.event.entity.EntityDeathEvent
- Direct Known Subclasses:
- PlayerDeathEvent
public class EntityDeathEvent
- extends EntityEvent
Thrown whenever a LivingEntity dies
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
EntityDeathEvent
public EntityDeathEvent(LivingEntity entity,
List<ItemStack> drops)
EntityDeathEvent
public EntityDeathEvent(LivingEntity what,
List<ItemStack> drops,
int droppedExp)
getEntity
public LivingEntity getEntity()
- Description copied from class:
EntityEvent
- Returns the Entity involved in this event
- Overrides:
getEntity
in class EntityEvent
- Returns:
- Entity who is involved in this event
getDroppedExp
public int getDroppedExp()
- Gets how much EXP should be dropped from this death.
This does not indicate how much EXP should be taken from the entity in question,
merely how much should be created after its death.
- Returns:
- Amount of EXP to drop.
setDroppedExp
public void setDroppedExp(int exp)
- Sets how much EXP should be dropped from this death.
This does not indicate how much EXP should be taken from the entity in question,
merely how much should be created after its death.
- Parameters:
exp
- Amount of EXP to drop.
getDrops
public List<ItemStack> getDrops()
- Gets all the items which will drop when the entity dies
- Returns:
- Items to drop when the entity dies
getHandlers
public HandlerList getHandlers()
- Specified by:
getHandlers
in class Event
getHandlerList
public static HandlerList getHandlerList()
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