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Packages that use org.bukkit.event.entity | |
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org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world , including all players, monsters, projectiles, etc. |
org.bukkit.event.entity | Events relating to entities , excluding some directly referencing
some more specific entity types. |
Classes in org.bukkit.event.entity used by org.bukkit.entity | |
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EntityDamageEvent
Stores data for damage events |
Classes in org.bukkit.event.entity used by org.bukkit.event.entity | |
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CreatureSpawnEvent.SpawnReason
An enum to specify the type of spawning |
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CreeperPowerEvent.PowerCause
An enum to specify the cause of the change in power |
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EntityChangeBlockEvent
Called when any Entity, excluding players, changes a block. |
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EntityCombustEvent
Called when an entity combusts. |
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EntityDamageEvent
Stores data for damage events |
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EntityDamageEvent.DamageCause
An enum to specify the cause of the damage |
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EntityDeathEvent
Thrown whenever a LivingEntity dies |
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EntityEvent
Represents an Entity-related event |
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EntityRegainHealthEvent.RegainReason
An enum to specify the type of health regaining that is occurring |
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EntityTargetEvent
Called when a creature targets or untargets another entity |
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EntityTargetEvent.TargetReason
An enum to specify the reason for the targeting |
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EntityTeleportEvent
Thrown when a non-player entity (such as an Enderman) tries to teleport from one location to another. |
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ProjectileHitEvent
Called when a projectile hits an object |
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