| Package | Description | 
|---|---|
| org.bukkit | 
 More generalized classes in the API. 
 | 
| org.bukkit.block | 
 Classes used to manipulate the voxels in a  
world,
 including special states. | 
| org.bukkit.configuration | 
 Classes dedicated to handling a plugin's runtime configuration. 
 | 
| org.bukkit.enchantments | 
 Classes relating to the specialized enhancements to  
item stacks, as part of the meta data. | 
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
| org.bukkit.event.block | |
| org.bukkit.event.enchantment | 
Events triggered from an enchantment table. | 
| org.bukkit.event.entity | |
| org.bukkit.event.inventory | |
| org.bukkit.event.player | |
| org.bukkit.inventory | 
 Classes involved in manipulating player inventories and item interactions. 
 | 
| org.bukkit.material | 
 Classes that represents various voxel types and states. 
 | 
| org.bukkit.potion | 
 Classes to represent various  
potion
 properties and manipulation. | 
| Modifier and Type | Method and Description | 
|---|---|
ItemStack | 
UnsafeValues.modifyItemStack(ItemStack stack,
               String arguments)
Deprecated.  
  | 
| Modifier and Type | Method and Description | 
|---|---|
Item | 
World.dropItem(Location location,
        ItemStack item)
Drops an item at the specified  
Location | 
Item | 
World.dropItemNaturally(Location location,
                 ItemStack item)
Drops an item at the specified  
Location with a random offset | 
static List<Recipe> | 
Bukkit.getRecipesFor(ItemStack result)  | 
List<Recipe> | 
Server.getRecipesFor(ItemStack result)
Get a list of all recipes for a given item. 
 | 
ItemStack | 
UnsafeValues.modifyItemStack(ItemStack stack,
               String arguments)
Deprecated.  
  | 
| Modifier and Type | Method and Description | 
|---|---|
Collection<ItemStack> | 
Block.getDrops()
Returns a list of items which would drop by destroying this block 
 | 
Collection<ItemStack> | 
Block.getDrops(ItemStack tool)
Returns a list of items which would drop by destroying this block with
 a specific tool 
 | 
| Modifier and Type | Method and Description | 
|---|---|
boolean | 
Block.breakNaturally(ItemStack tool)
Breaks the block and spawns items as if a player had digged it with a
 specific tool 
 | 
Collection<ItemStack> | 
Block.getDrops(ItemStack tool)
Returns a list of items which would drop by destroying this block with
 a specific tool 
 | 
| Modifier and Type | Method and Description | 
|---|---|
ItemStack | 
ConfigurationSection.getItemStack(String path)
Gets the requested ItemStack by path. 
 | 
ItemStack | 
MemorySection.getItemStack(String path)  | 
ItemStack | 
ConfigurationSection.getItemStack(String path,
            ItemStack def)
Gets the requested  
ItemStack by path, returning a default value
 if not found. | 
ItemStack | 
MemorySection.getItemStack(String path,
            ItemStack def)  | 
| Modifier and Type | Method and Description | 
|---|---|
ItemStack | 
ConfigurationSection.getItemStack(String path,
            ItemStack def)
Gets the requested  
ItemStack by path, returning a default value
 if not found. | 
ItemStack | 
MemorySection.getItemStack(String path,
            ItemStack def)  | 
| Modifier and Type | Method and Description | 
|---|---|
boolean | 
EnchantmentWrapper.canEnchantItem(ItemStack item)  | 
abstract boolean | 
Enchantment.canEnchantItem(ItemStack item)
Checks if this Enchantment may be applied to the given  
ItemStack. | 
boolean | 
EnchantmentTarget.includes(ItemStack item)
Check whether this target includes the specified item. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
ItemStack | 
ThrownPotion.getItem()
Returns a copy of the ItemStack for this thrown potion. 
 | 
ItemStack | 
ItemFrame.getItem()
Get the item in this frame 
 | 
ItemStack | 
HumanEntity.getItemInHand()
Returns the ItemStack currently in your hand, can be empty. 
 | 
ItemStack | 
HumanEntity.getItemOnCursor()
Returns the ItemStack currently on your cursor, can be empty. 
 | 
ItemStack | 
Item.getItemStack()
Gets the item stack associated with this item drop. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
ThrownPotion.setItem(ItemStack item)
Set the ItemStack for this thrown potion. 
 | 
void | 
ItemFrame.setItem(ItemStack item)
Set the item in this frame 
 | 
void | 
HumanEntity.setItemInHand(ItemStack item)
Sets the item to the given ItemStack, this will replace whatever the
 user was holding. 
 | 
void | 
HumanEntity.setItemOnCursor(ItemStack item)
Sets the item to the given ItemStack, this will replace whatever the
 user was moving. 
 | 
void | 
Item.setItemStack(ItemStack stack)
Sets the item stack associated with this item drop. 
 | 
| Modifier and Type | Field and Description | 
|---|---|
protected ItemStack | 
BlockPlaceEvent.itemInHand  | 
| Modifier and Type | Method and Description | 
|---|---|
ItemStack | 
BlockDispenseEvent.getItem()
Gets the item that is being dispensed. 
 | 
ItemStack | 
BlockPlaceEvent.getItemInHand()
Gets the item in the player's hand when they placed the block. 
 | 
ItemStack | 
BlockDamageEvent.getItemInHand()
Gets the ItemStack for the item currently in the player's hand. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
BlockDispenseEvent.setItem(ItemStack item)
Sets the item being dispensed. 
 | 
| Constructor and Description | 
|---|
BlockDamageEvent(Player player,
                Block block,
                ItemStack itemInHand,
                boolean instaBreak)  | 
BlockDispenseEvent(Block block,
                  ItemStack dispensed,
                  Vector velocity)  | 
BlockPlaceEvent(Block placedBlock,
               BlockState replacedBlockState,
               Block placedAgainst,
               ItemStack itemInHand,
               Player thePlayer,
               boolean canBuild)  | 
| Modifier and Type | Method and Description | 
|---|---|
ItemStack | 
PrepareItemEnchantEvent.getItem()
Gets the item to be enchanted (can be modified) 
 | 
ItemStack | 
EnchantItemEvent.getItem()
Gets the item to be enchanted (can be modified) 
 | 
| Constructor and Description | 
|---|
EnchantItemEvent(Player enchanter,
                InventoryView view,
                Block table,
                ItemStack item,
                int level,
                Map<Enchantment,Integer> enchants,
                int i)  | 
PrepareItemEnchantEvent(Player enchanter,
                       InventoryView view,
                       Block table,
                       ItemStack item,
                       int[] levelsOffered,
                       int bonus)  | 
| Modifier and Type | Method and Description | 
|---|---|
ItemStack | 
EntityShootBowEvent.getBow()
Gets the bow ItemStack used to fire the arrow. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
List<ItemStack> | 
EntityDeathEvent.getDrops()
Gets all the items which will drop when the entity dies 
 | 
| Constructor and Description | 
|---|
EntityShootBowEvent(LivingEntity shooter,
                   ItemStack bow,
                   Projectile projectile,
                   float force)  | 
| Constructor and Description | 
|---|
EntityDeathEvent(LivingEntity entity,
                List<ItemStack> drops)  | 
EntityDeathEvent(LivingEntity what,
                List<ItemStack> drops,
                int droppedExp)  | 
PlayerDeathEvent(Player player,
                List<ItemStack> drops,
                int droppedExp,
                int newExp,
                int newTotalExp,
                int newLevel,
                String deathMessage)  | 
PlayerDeathEvent(Player player,
                List<ItemStack> drops,
                int droppedExp,
                int newExp,
                String deathMessage)  | 
PlayerDeathEvent(Player player,
                List<ItemStack> drops,
                int droppedExp,
                String deathMessage)  | 
| Modifier and Type | Method and Description | 
|---|---|
ItemStack | 
InventoryClickEvent.getCurrentItem()
Gets the ItemStack currently in the clicked slot. 
 | 
ItemStack | 
InventoryCreativeEvent.getCursor()  | 
ItemStack | 
InventoryClickEvent.getCursor()
Gets the current ItemStack on the cursor. 
 | 
ItemStack | 
InventoryDragEvent.getCursor()
Gets the result cursor after the drag is done. 
 | 
ItemStack | 
FurnaceBurnEvent.getFuel()
Gets the fuel ItemStack for this event 
 | 
ItemStack | 
InventoryMoveItemEvent.getItem()
Gets the ItemStack being moved; if modified, the original item will not
 be removed from the source inventory. 
 | 
ItemStack | 
InventoryDragEvent.getOldCursor()
Gets an ItemStack representing the cursor prior to any modifications
 as a result of this drag. 
 | 
ItemStack | 
FurnaceSmeltEvent.getResult()
Gets the resultant ItemStack for this event 
 | 
ItemStack | 
FurnaceSmeltEvent.getSource()
Gets the smelted ItemStack for this event 
 | 
| Modifier and Type | Method and Description | 
|---|---|
Map<Integer,ItemStack> | 
InventoryDragEvent.getNewItems()
Gets all items to be added to the inventory in this drag. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
InventoryClickEvent.setCurrentItem(ItemStack stack)
Sets the ItemStack currently in the clicked slot. 
 | 
void | 
InventoryCreativeEvent.setCursor(ItemStack item)  | 
void | 
InventoryClickEvent.setCursor(ItemStack stack)
Deprecated. 
 
This changes the ItemStack in their hand before any
     calculations are applied to the Inventory, which has a tendency to
     create inconsistencies between the Player and the server, and to
     make unexpected changes in the behavior of the clicked Inventory. 
 | 
void | 
InventoryDragEvent.setCursor(ItemStack newCursor)
Sets the result cursor after the drag is done. 
 | 
void | 
InventoryMoveItemEvent.setItem(ItemStack itemStack)
Sets the ItemStack being moved; if this is different from the original
 ItemStack, the original item will not be removed from the source
 inventory. 
 | 
void | 
FurnaceSmeltEvent.setResult(ItemStack result)
Sets the resultant ItemStack for this event 
 | 
| Constructor and Description | 
|---|
FurnaceBurnEvent(Block furnace,
                ItemStack fuel,
                int burnTime)  | 
FurnaceSmeltEvent(Block furnace,
                 ItemStack source,
                 ItemStack result)  | 
InventoryCreativeEvent(InventoryView what,
                      InventoryType.SlotType type,
                      int slot,
                      ItemStack newItem)  | 
InventoryDragEvent(InventoryView what,
                  ItemStack newCursor,
                  ItemStack oldCursor,
                  boolean right,
                  Map<Integer,ItemStack> slots)  | 
InventoryMoveItemEvent(Inventory sourceInventory,
                      ItemStack itemStack,
                      Inventory destinationInventory,
                      boolean didSourceInitiate)  | 
| Constructor and Description | 
|---|
InventoryDragEvent(InventoryView what,
                  ItemStack newCursor,
                  ItemStack oldCursor,
                  boolean right,
                  Map<Integer,ItemStack> slots)  | 
| Modifier and Type | Field and Description | 
|---|---|
protected ItemStack | 
PlayerInteractEvent.item  | 
| Modifier and Type | Method and Description | 
|---|---|
ItemStack | 
PlayerItemBreakEvent.getBrokenItem()
Gets the item that broke 
 | 
ItemStack | 
PlayerItemConsumeEvent.getItem()
Gets the item that is being consumed. 
 | 
ItemStack | 
PlayerInteractEvent.getItem()
Returns the item in hand represented by this event 
 | 
ItemStack | 
PlayerBucketEvent.getItemStack()
Get the resulting item in hand after the bucket event 
 | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
PlayerItemConsumeEvent.setItem(ItemStack item)
Set the item being consumed 
 | 
void | 
PlayerBucketEvent.setItemStack(ItemStack itemStack)
Set the item in hand after the event 
 | 
| Constructor and Description | 
|---|
PlayerBucketEmptyEvent(Player who,
                      Block blockClicked,
                      BlockFace blockFace,
                      Material bucket,
                      ItemStack itemInHand)  | 
PlayerBucketEvent(Player who,
                 Block blockClicked,
                 BlockFace blockFace,
                 Material bucket,
                 ItemStack itemInHand)  | 
PlayerBucketFillEvent(Player who,
                     Block blockClicked,
                     BlockFace blockFace,
                     Material bucket,
                     ItemStack itemInHand)  | 
PlayerInteractEvent(Player who,
                   Action action,
                   ItemStack item,
                   Block clickedBlock,
                   BlockFace clickedFace)  | 
PlayerItemBreakEvent(Player player,
                    ItemStack brokenItem)  | 
PlayerItemConsumeEvent(Player player,
                      ItemStack item)  | 
| Modifier and Type | Method and Description | 
|---|---|
ItemStack | 
ItemStack.clone()  | 
static ItemStack | 
ItemStack.deserialize(Map<String,Object> args)
Required method for configuration serialization 
 | 
ItemStack | 
HorseInventory.getArmor()
Gets the item in the horse's armor slot. 
 | 
ItemStack[] | 
EntityEquipment.getArmorContents()
Gets a copy of all worn armor 
 | 
ItemStack[] | 
PlayerInventory.getArmorContents()
Get all ItemStacks from the armor slots 
 | 
ItemStack | 
EntityEquipment.getBoots()
Gets a copy of the boots currently being worn by the entity 
 | 
ItemStack | 
PlayerInventory.getBoots()
Return the ItemStack from the boots slot 
 | 
ItemStack | 
EntityEquipment.getChestplate()
Gets a copy of the chest plate currently being worn by the entity 
 | 
ItemStack | 
PlayerInventory.getChestplate()
Return the ItemStack from the chestplate slot 
 | 
ItemStack[] | 
Inventory.getContents()
Returns all ItemStacks from the inventory 
 | 
ItemStack | 
InventoryView.getCursor()
Get the item on the cursor of one of the viewing players. 
 | 
ItemStack | 
FurnaceInventory.getFuel()
Get the current fuel. 
 | 
ItemStack | 
EntityEquipment.getHelmet()
Gets a copy of the helmet currently being worn by the entity 
 | 
ItemStack | 
PlayerInventory.getHelmet()
Return the ItemStack from the helmet slot 
 | 
ItemStack | 
BrewerInventory.getIngredient()
Get the current ingredient for brewing. 
 | 
ItemStack | 
FurnaceRecipe.getInput()
Get the input material. 
 | 
ItemStack | 
BeaconInventory.getItem()
Get the item powering the beacon. 
 | 
ItemStack | 
EnchantingInventory.getItem()
Get the item being enchanted. 
 | 
ItemStack | 
Inventory.getItem(int index)
Returns the ItemStack found in the slot at the given index 
 | 
ItemStack | 
InventoryView.getItem(int slot)
Gets one item in this inventory view by its raw slot ID. 
 | 
ItemStack | 
EntityEquipment.getItemInHand()
Gets a copy of the item the entity is currently holding 
 | 
ItemStack | 
PlayerInventory.getItemInHand()
Returns the ItemStack currently hold 
 | 
ItemStack | 
EntityEquipment.getLeggings()
Gets a copy of the leggings currently being worn by the entity 
 | 
ItemStack | 
PlayerInventory.getLeggings()
Return the ItemStack from the leg slot 
 | 
ItemStack[] | 
CraftingInventory.getMatrix()
Get the contents of the crafting matrix. 
 | 
ItemStack | 
Recipe.getResult()
Get the result of this recipe. 
 | 
ItemStack | 
ShapelessRecipe.getResult()
Get the result of this recipe. 
 | 
ItemStack | 
FurnaceInventory.getResult()
Get the current item in the result slot. 
 | 
ItemStack | 
ShapedRecipe.getResult()
Get the result. 
 | 
ItemStack | 
CraftingInventory.getResult()
Check what item is in the result slot of this crafting inventory. 
 | 
ItemStack | 
FurnaceRecipe.getResult()
Get the result of this recipe. 
 | 
ItemStack | 
HorseInventory.getSaddle()
Gets the item in the horse's saddle slot. 
 | 
ItemStack | 
FurnaceInventory.getSmelting()
Get the item currently smelting. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
HashMap<Integer,ItemStack> | 
Inventory.addItem(ItemStack... items)
Stores the given ItemStacks in the inventory. 
 | 
HashMap<Integer,? extends ItemStack> | 
Inventory.all(int materialId)
Deprecated. 
 
Magic value 
 | 
HashMap<Integer,? extends ItemStack> | 
Inventory.all(ItemStack item)
Finds all slots in the inventory containing any ItemStacks with the
 given ItemStack. 
 | 
HashMap<Integer,? extends ItemStack> | 
Inventory.all(Material material)
Returns a HashMap with all slots and ItemStacks in the inventory with
 the given Material. 
 | 
List<ItemStack> | 
ShapelessRecipe.getIngredientList()
Get the list of ingredients used for this recipe. 
 | 
Map<Character,ItemStack> | 
ShapedRecipe.getIngredientMap()
Get a copy of the ingredients map. 
 | 
ListIterator<ItemStack> | 
Inventory.iterator()  | 
ListIterator<ItemStack> | 
Inventory.iterator(int index)
Returns an iterator starting at the given index. 
 | 
HashMap<Integer,ItemStack> | 
Inventory.removeItem(ItemStack... items)
Removes the given ItemStacks from the inventory. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
HashMap<Integer,ItemStack> | 
Inventory.addItem(ItemStack... items)
Stores the given ItemStacks in the inventory. 
 | 
HashMap<Integer,? extends ItemStack> | 
Inventory.all(ItemStack item)
Finds all slots in the inventory containing any ItemStacks with the
 given ItemStack. 
 | 
ItemMeta | 
ItemFactory.asMetaFor(ItemMeta meta,
         ItemStack stack)
Returns an appropriate item meta for the specified stack. 
 | 
boolean | 
Inventory.contains(ItemStack item)
Checks if the inventory contains any ItemStacks matching the given
 ItemStack. 
 | 
boolean | 
Inventory.contains(ItemStack item,
        int amount)
Checks if the inventory contains at least the minimum amount specified
 of exactly matching ItemStacks. 
 | 
boolean | 
Inventory.containsAtLeast(ItemStack item,
               int amount)
Checks if the inventory contains ItemStacks matching the given
 ItemStack whose amounts sum to at least the minimum amount specified. 
 | 
int | 
Inventory.first(ItemStack item)
Returns the first slot in the inventory containing an ItemStack with
 the given stack. 
 | 
boolean | 
ItemFactory.isApplicable(ItemMeta meta,
            ItemStack stack)
This method checks the item meta to confirm that it is applicable (no
 data lost if applied) to the specified ItemStack. 
 | 
boolean | 
ItemStack.isSimilar(ItemStack stack)
This method is the same as equals, but does not consider stack size
 (amount). 
 | 
void | 
Inventory.remove(ItemStack item)
Removes all stacks in the inventory matching the given stack. 
 | 
HashMap<Integer,ItemStack> | 
Inventory.removeItem(ItemStack... items)
Removes the given ItemStacks from the inventory. 
 | 
void | 
HorseInventory.setArmor(ItemStack stack)
Sets the item in the horse's armor slot. 
 | 
void | 
EntityEquipment.setArmorContents(ItemStack[] items)
Sets the entities armor to the provided array of ItemStacks 
 | 
void | 
PlayerInventory.setArmorContents(ItemStack[] items)
Put the given ItemStacks into the armor slots 
 | 
void | 
EntityEquipment.setBoots(ItemStack boots)
Sets the boots worn by the entity 
 | 
void | 
PlayerInventory.setBoots(ItemStack boots)
Put the given ItemStack into the boots slot. 
 | 
void | 
EntityEquipment.setChestplate(ItemStack chestplate)
Sets the chest plate worn by the entity 
 | 
void | 
PlayerInventory.setChestplate(ItemStack chestplate)
Put the given ItemStack into the chestplate slot. 
 | 
void | 
Inventory.setContents(ItemStack[] items)
Completely replaces the inventory's contents. 
 | 
void | 
InventoryView.setCursor(ItemStack item)
Sets the item on the cursor of one of the viewing players. 
 | 
void | 
FurnaceInventory.setFuel(ItemStack stack)
Set the current fuel. 
 | 
void | 
EntityEquipment.setHelmet(ItemStack helmet)
Sets the helmet worn by the entity 
 | 
void | 
PlayerInventory.setHelmet(ItemStack helmet)
Put the given ItemStack into the helmet slot. 
 | 
void | 
BrewerInventory.setIngredient(ItemStack ingredient)
Set the current ingredient for brewing. 
 | 
void | 
Inventory.setItem(int index,
       ItemStack item)
Stores the ItemStack at the given index of the inventory. 
 | 
void | 
InventoryView.setItem(int slot,
       ItemStack item)
Sets one item in this inventory view by its raw slot ID. 
 | 
void | 
BeaconInventory.setItem(ItemStack item)
Set the item powering the beacon. 
 | 
void | 
EnchantingInventory.setItem(ItemStack item)
Set the item being enchanted. 
 | 
void | 
EntityEquipment.setItemInHand(ItemStack stack)
Sets the item the entity is holding 
 | 
void | 
PlayerInventory.setItemInHand(ItemStack stack)
Sets the item in hand 
 | 
void | 
EntityEquipment.setLeggings(ItemStack leggings)
Sets the leggings worn by the entity 
 | 
void | 
PlayerInventory.setLeggings(ItemStack leggings)
Put the given ItemStack into the leg slot. 
 | 
void | 
CraftingInventory.setMatrix(ItemStack[] contents)
Replace the contents of the crafting matrix 
 | 
void | 
FurnaceInventory.setResult(ItemStack stack)
Set the current item in the result slot. 
 | 
void | 
CraftingInventory.setResult(ItemStack newResult)
Set the item in the result slot of the crafting inventory. 
 | 
void | 
HorseInventory.setSaddle(ItemStack stack)
Sets the item in the horse's saddle slot. 
 | 
void | 
FurnaceInventory.setSmelting(ItemStack stack)
Set the item currently smelting. 
 | 
| Constructor and Description | 
|---|
FurnaceRecipe(ItemStack result,
             Material source)
Create a furnace recipe to craft the specified ItemStack. 
 | 
FurnaceRecipe(ItemStack result,
             MaterialData source)
Create a furnace recipe to craft the specified ItemStack. 
 | 
FurnaceRecipe(ItemStack result,
             Material source,
             int data)
Deprecated. 
 
Magic value 
 | 
ItemStack(ItemStack stack)
Creates a new item stack derived from the specified stack 
 | 
ShapedRecipe(ItemStack result)
Create a shaped recipe to craft the specified ItemStack. 
 | 
ShapelessRecipe(ItemStack result)
Create a shapeless recipe to craft the specified ItemStack. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
ItemStack | 
MaterialData.toItemStack()
Creates a new ItemStack based on this MaterialData 
 | 
ItemStack | 
MaterialData.toItemStack(int amount)
Creates a new ItemStack based on this MaterialData 
 | 
| Modifier and Type | Method and Description | 
|---|---|
ItemStack | 
Potion.toItemStack(int amount)
Converts this potion to an  
ItemStack with the specified amount
 and a correct damage value. | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
Potion.apply(ItemStack to)
Applies the effects of this potion to the given  
ItemStack. | 
static Potion | 
Potion.fromItemStack(ItemStack item)  | 
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