| Class | Description | 
|---|---|
| BrewEvent | 
 Called when the brewing of the contents inside the Brewing Stand is
 complete. 
 | 
| CraftItemEvent | 
 Called when the recipe of an Item is completed inside a crafting matrix. 
 | 
| FurnaceBurnEvent | 
 Called when an ItemStack is successfully burned as fuel in a furnace. 
 | 
| FurnaceExtractEvent | 
 This event is called when a player takes items out of the furnace 
 | 
| FurnaceSmeltEvent | 
 Called when an ItemStack is successfully smelted in a furnace. 
 | 
| InventoryClickEvent | 
 This event is called when a player clicks a slot in an inventory. 
 | 
| InventoryCloseEvent | 
 Represents a player related inventory event 
 | 
| InventoryCreativeEvent | 
 This event is called when a player in creative mode puts down or picks up
 an item in their inventory / hotbar and when they drop items from their
 Inventory while in creative mode. 
 | 
| InventoryDragEvent | 
 This event is called when the player drags an item in their cursor across
 the inventory. 
 | 
| InventoryEvent | 
 Represents a player related inventory event 
 | 
| InventoryInteractEvent | 
 An abstract base class for events that describe an interaction between a
 HumanEntity and the contents of an Inventory. 
 | 
| InventoryMoveItemEvent | 
 Called when some entity or block (e.g. 
 | 
| InventoryOpenEvent | 
 Represents a player related inventory event 
 | 
| InventoryPickupItemEvent | 
 Called when a hopper or hopper minecart picks up a dropped item. 
 | 
| PrepareItemCraftEvent | 
| Enum | Description | 
|---|---|
| ClickType | 
 What the client did to trigger this action (not the result). 
 | 
| DragType | 
 Represents the effect of a drag that will be applied to an Inventory in an
 InventoryDragEvent. 
 | 
| InventoryAction | 
 An estimation of what the result will be. 
 | 
| InventoryType | |
| InventoryType.SlotType | 
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