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Packages that use Chunk | |
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org.bukkit | More generalized classes in the API. |
org.bukkit.block | Classes used to manipulate the voxels in a world ,
including special states. |
org.bukkit.event.world | Events triggered by various world states or changes. |
org.bukkit.generator | Classes to facilitate world generation
implementation. |
Uses of Chunk in org.bukkit |
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Methods in org.bukkit that return Chunk | |
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Chunk |
Location.getChunk()
Gets the chunk at the represented location |
Chunk |
World.getChunkAt(Block block)
Gets the Chunk that contains the given Block |
Chunk |
World.getChunkAt(int x,
int z)
Gets the Chunk at the given coordinates |
Chunk |
World.getChunkAt(Location location)
Gets the Chunk at the given Location |
Chunk[] |
World.getLoadedChunks()
Gets an array of all loaded Chunk s |
Methods in org.bukkit with parameters of type Chunk | |
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boolean |
World.isChunkLoaded(Chunk chunk)
Checks if the specified Chunk is loaded |
void |
World.loadChunk(Chunk chunk)
Loads the specified Chunk |
boolean |
World.unloadChunk(Chunk chunk)
Safely unloads and saves the Chunk at the specified coordinates
This method is analogous to World.unloadChunk(int, int, boolean, boolean) where safe and saveis true |
Uses of Chunk in org.bukkit.block |
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Methods in org.bukkit.block that return Chunk | |
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Chunk |
Block.getChunk()
Gets the chunk which contains this block |
Chunk |
BlockState.getChunk()
Gets the chunk which contains this block |
Uses of Chunk in org.bukkit.event.world |
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Fields in org.bukkit.event.world declared as Chunk | |
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protected Chunk |
ChunkEvent.chunk
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Methods in org.bukkit.event.world that return Chunk | |
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Chunk |
ChunkEvent.getChunk()
Gets the chunk being loaded/unloaded |
Constructors in org.bukkit.event.world with parameters of type Chunk | |
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ChunkEvent(Chunk chunk)
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ChunkLoadEvent(Chunk chunk,
boolean newChunk)
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ChunkPopulateEvent(Chunk chunk)
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ChunkUnloadEvent(Chunk chunk)
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Uses of Chunk in org.bukkit.generator |
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Methods in org.bukkit.generator with parameters of type Chunk | |
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abstract void |
BlockPopulator.populate(World world,
Random random,
Chunk source)
Populates an area of blocks at or around the given chunk. |
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