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Packages that use Warning | |
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org.bukkit | More generalized classes in the API. |
org.bukkit.event.painting | Events relating to paintings , but deprecated for more general
hanging events. |
org.bukkit.event.player | Events relating to players . |
Uses of Warning in org.bukkit |
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Methods in org.bukkit with parameters of type Warning | |
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boolean |
Warning.WarningState.printFor(Warning warning)
This method checks the provided warning should be printed for this state |
Uses of Warning in org.bukkit.event.painting |
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Classes in org.bukkit.event.painting with annotations of type Warning | |
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class |
PaintingBreakByEntityEvent
Deprecated. Use HangingBreakByEntityEvent instead. |
class |
PaintingBreakEvent
Deprecated. Use HangingBreakEvent instead. |
class |
PaintingEvent
Deprecated. Use HangingEvent instead. |
class |
PaintingPlaceEvent
Deprecated. Use HangingPlaceEvent instead. |
Uses of Warning in org.bukkit.event.player |
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Classes in org.bukkit.event.player with annotations of type Warning | |
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class |
PlayerChatEvent
Deprecated. This event will fire from the main thread and allows the use of all of the Bukkit API, unlike the AsyncPlayerChatEvent .Listening to this event forces chat to wait for the main thread which causes delays for chat. AsyncPlayerChatEvent is the encouraged alternative for thread safe implementations. |
class |
PlayerPreLoginEvent
Deprecated. This event causes synchronization from the login thread; AsyncPlayerPreLoginEvent is preferred to keep the secondary threads asynchronous. |
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