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Packages that use Note | |
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org.bukkit | More generalized classes in the API. |
org.bukkit.block | Classes used to manipulate the voxels in a world ,
including special states. |
org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world , including all players, monsters, projectiles, etc. |
org.bukkit.event.block | Events relating to when a block is changed or interacts with the world . |
Uses of Note in org.bukkit |
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Methods in org.bukkit that return Note | |
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static Note |
Note.flat(int octave,
Note.Tone tone)
Creates a new note for a flat tone, such as A-flat. |
Note |
Note.flattened()
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static Note |
Note.natural(int octave,
Note.Tone tone)
Creates a new note for a natural tone, such as A-natural. |
static Note |
Note.sharp(int octave,
Note.Tone tone)
Creates a new note for a sharp tone, such as A-sharp. |
Note |
Note.sharped()
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Uses of Note in org.bukkit.block |
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Methods in org.bukkit.block that return Note | |
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Note |
NoteBlock.getNote()
Gets the note. |
Methods in org.bukkit.block with parameters of type Note | |
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boolean |
NoteBlock.play(Instrument instrument,
Note note)
Plays an arbitrary note with an arbitrary instrument |
void |
NoteBlock.setNote(Note note)
Set the note. |
Uses of Note in org.bukkit.entity |
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Methods in org.bukkit.entity with parameters of type Note | |
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void |
Player.playNote(Location loc,
Instrument instrument,
Note note)
Play a note for a player at a location. |
Uses of Note in org.bukkit.event.block |
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Methods in org.bukkit.event.block that return Note | |
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Note |
NotePlayEvent.getNote()
Gets the Note to be played. |
Methods in org.bukkit.event.block with parameters of type Note | |
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void |
NotePlayEvent.setNote(Note note)
Overrides the Note to be played. |
Constructors in org.bukkit.event.block with parameters of type Note | |
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NotePlayEvent(Block block,
Instrument instrument,
Note note)
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