|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use BlockFace | |
---|---|
org.bukkit.block | Classes used to manipulate the voxels in a world ,
including special states. |
org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world , including all players, monsters, projectiles, etc. |
org.bukkit.event.block | Events relating to when a block is changed or interacts with the world . |
org.bukkit.event.hanging | Events relating to entities that hang . |
org.bukkit.event.painting | Events relating to paintings , but deprecated for more general
hanging events. |
org.bukkit.event.player | Events relating to players . |
org.bukkit.material | Classes that represents various voxel types and states. |
Uses of BlockFace in org.bukkit.block |
---|
Methods in org.bukkit.block that return BlockFace | |
---|---|
BlockFace |
Block.getFace(Block block)
Gets the face relation of this block compared to the given block |
BlockFace |
BlockFace.getOppositeFace()
|
BlockFace |
Skull.getRotation()
Gets the rotation of the skull in the world |
static BlockFace |
BlockFace.valueOf(String name)
Returns the enum constant of this type with the specified name. |
static BlockFace[] |
BlockFace.values()
Returns an array containing the constants of this enum type, in the order they are declared. |
Methods in org.bukkit.block with parameters of type BlockFace | |
---|---|
int |
Block.getBlockPower(BlockFace face)
Returns the redstone power being provided to this block face |
Block |
Block.getRelative(BlockFace face)
Gets the block at the given face |
Block |
Block.getRelative(BlockFace face,
int distance)
Gets the block at the given distance of the given face |
boolean |
Block.isBlockFaceIndirectlyPowered(BlockFace face)
Returns true if the block face is being indirectly powered by Redstone. |
boolean |
Block.isBlockFacePowered(BlockFace face)
Returns true if the block face is being powered by Redstone. |
void |
Skull.setRotation(BlockFace rotation)
Sets the rotation of the skull in the world |
Uses of BlockFace in org.bukkit.entity |
---|
Methods in org.bukkit.entity with parameters of type BlockFace | |
---|---|
boolean |
Hanging.setFacingDirection(BlockFace face,
boolean force)
Sets the direction of the hanging entity, potentially overriding rules of placement. |
Uses of BlockFace in org.bukkit.event.block |
---|
Fields in org.bukkit.event.block declared as BlockFace | |
---|---|
protected BlockFace |
BlockFromToEvent.face
|
Methods in org.bukkit.event.block that return BlockFace | |
---|---|
BlockFace |
BlockPistonEvent.getDirection()
Return the direction in which the piston will operate. |
BlockFace |
BlockFromToEvent.getFace()
Gets the BlockFace that the block is moving to. |
Constructors in org.bukkit.event.block with parameters of type BlockFace | |
---|---|
BlockFromToEvent(Block block,
BlockFace face)
|
|
BlockPistonEvent(Block block,
BlockFace direction)
|
|
BlockPistonExtendEvent(Block block,
int length,
BlockFace direction)
|
|
BlockPistonRetractEvent(Block block,
BlockFace direction)
|
Uses of BlockFace in org.bukkit.event.hanging |
---|
Methods in org.bukkit.event.hanging that return BlockFace | |
---|---|
BlockFace |
HangingPlaceEvent.getBlockFace()
Returns the face of the block that the hanging entity was placed on |
Constructors in org.bukkit.event.hanging with parameters of type BlockFace | |
---|---|
HangingPlaceEvent(Hanging hanging,
Player player,
Block block,
BlockFace blockFace)
|
Uses of BlockFace in org.bukkit.event.painting |
---|
Methods in org.bukkit.event.painting that return BlockFace | |
---|---|
BlockFace |
PaintingPlaceEvent.getBlockFace()
Deprecated. Returns the face of the block that the painting was placed on |
Constructors in org.bukkit.event.painting with parameters of type BlockFace | |
---|---|
PaintingPlaceEvent(Painting painting,
Player player,
Block block,
BlockFace blockFace)
Deprecated. |
Uses of BlockFace in org.bukkit.event.player |
---|
Fields in org.bukkit.event.player declared as BlockFace | |
---|---|
protected BlockFace |
PlayerInteractEvent.blockFace
|
Methods in org.bukkit.event.player that return BlockFace | |
---|---|
BlockFace |
PlayerInteractEvent.getBlockFace()
Returns the face of the block that was clicked |
BlockFace |
PlayerBucketEvent.getBlockFace()
Get the face on the clicked block |
Constructors in org.bukkit.event.player with parameters of type BlockFace | |
---|---|
PlayerBucketEmptyEvent(Player who,
Block blockClicked,
BlockFace blockFace,
Material bucket,
ItemStack itemInHand)
|
|
PlayerBucketEvent(Player who,
Block blockClicked,
BlockFace blockFace,
Material bucket,
ItemStack itemInHand)
|
|
PlayerBucketFillEvent(Player who,
Block blockClicked,
BlockFace blockFace,
Material bucket,
ItemStack itemInHand)
|
|
PlayerInteractEvent(Player who,
Action action,
ItemStack item,
Block clickedBlock,
BlockFace clickedFace)
|
Uses of BlockFace in org.bukkit.material |
---|
Methods in org.bukkit.material that return BlockFace | |
---|---|
BlockFace |
Stairs.getAscendingDirection()
|
BlockFace |
TrapDoor.getAttachedFace()
|
BlockFace |
TripwireHook.getAttachedFace()
|
BlockFace |
Attachable.getAttachedFace()
Gets the face that this block is attached on |
BlockFace |
Torch.getAttachedFace()
Gets the face that this block is attached on |
BlockFace |
Ladder.getAttachedFace()
Gets the face that this block is attached on |
BlockFace |
Lever.getAttachedFace()
Gets the face that this block is attached on |
BlockFace |
Button.getAttachedFace()
Gets the face that this block is attached on |
BlockFace |
PistonExtensionMaterial.getAttachedFace()
|
BlockFace |
CocoaPlant.getAttachedFace()
|
BlockFace |
Sign.getAttachedFace()
Gets the face that this block is attached on |
BlockFace |
Stairs.getDescendingDirection()
|
BlockFace |
Tree.getDirection()
Get direction of the log |
BlockFace |
Rails.getDirection()
|
BlockFace |
Dispenser.getFacing()
|
BlockFace |
DirectionalContainer.getFacing()
|
BlockFace |
Skull.getFacing()
|
BlockFace |
PistonBaseMaterial.getFacing()
|
BlockFace |
Diode.getFacing()
|
BlockFace |
Stairs.getFacing()
|
BlockFace |
SimpleAttachableMaterialData.getFacing()
|
BlockFace |
PistonExtensionMaterial.getFacing()
|
BlockFace |
Door.getFacing()
Deprecated. Does not work (correctly) anymore |
BlockFace |
Directional.getFacing()
Gets the direction this block is facing |
BlockFace |
Pumpkin.getFacing()
|
BlockFace |
CocoaPlant.getFacing()
|
BlockFace |
Sign.getFacing()
Gets the direction that this sign is currently facing |
BlockFace |
Bed.getFacing()
Get the direction that this bed's head is facing toward |
BlockFace |
Gate.getFacing()
|
BlockFace |
Door.getHingeCorner()
Deprecated. Does not work (correctly) anymore |
Methods in org.bukkit.material that return types with arguments of type BlockFace | |
---|---|
Set<BlockFace> |
Mushroom.getPaintedFaces()
|
Methods in org.bukkit.material with parameters of type BlockFace | |
---|---|
boolean |
Mushroom.isFacePainted(BlockFace face)
Checks whether a face of the block is painted. |
boolean |
Vine.isOnFace(BlockFace face)
Check if the vine is attached to the specified face of an adjacent block. |
void |
Vine.putOnFace(BlockFace face)
Attach the vine to the specified face of an adjacent block. |
void |
Vine.removeFromFace(BlockFace face)
Detach the vine from the specified face of an adjacent block. |
void |
Tree.setDirection(BlockFace dir)
Set direction of the log |
void |
ExtendedRails.setDirection(BlockFace face,
boolean isOnSlope)
|
void |
Rails.setDirection(BlockFace face,
boolean isOnSlope)
Set the direction of these tracks Note that tracks are bidirectional and that the direction returned is the ascending direction if the track is set on a slope. |
void |
Mushroom.setFacePainted(BlockFace face,
boolean painted)
Set a face of the block to be painted or not. |
void |
Dispenser.setFacingDirection(BlockFace face)
|
void |
TrapDoor.setFacingDirection(BlockFace face)
|
void |
DirectionalContainer.setFacingDirection(BlockFace face)
|
void |
Skull.setFacingDirection(BlockFace face)
|
void |
PistonBaseMaterial.setFacingDirection(BlockFace face)
|
void |
TripwireHook.setFacingDirection(BlockFace face)
|
void |
Torch.setFacingDirection(BlockFace face)
|
void |
Diode.setFacingDirection(BlockFace face)
|
void |
Stairs.setFacingDirection(BlockFace face)
Set the direction the stair part of the block is facing |
void |
Ladder.setFacingDirection(BlockFace face)
Sets the direction this ladder is facing |
void |
Lever.setFacingDirection(BlockFace face)
Sets the direction this lever is pointing in |
void |
Button.setFacingDirection(BlockFace face)
Sets the direction this button is pointing toward |
void |
PistonExtensionMaterial.setFacingDirection(BlockFace face)
|
void |
Door.setFacingDirection(BlockFace face)
Deprecated. Does not work (correctly) anymore |
void |
Directional.setFacingDirection(BlockFace face)
Sets the direction that this block is facing in |
void |
Pumpkin.setFacingDirection(BlockFace face)
|
void |
CocoaPlant.setFacingDirection(BlockFace face)
|
void |
Sign.setFacingDirection(BlockFace face)
|
void |
Bed.setFacingDirection(BlockFace face)
Set which direction the head of the bed is facing. |
void |
Gate.setFacingDirection(BlockFace face)
|
Constructors in org.bukkit.material with parameters of type BlockFace | |
---|---|
Bed(BlockFace direction)
Instantiate a bed facing in a particular direction. |
|
Chest(BlockFace direction)
Instantiate a chest facing in a particular direction. |
|
CocoaPlant(CocoaPlant.CocoaPlantSize sz,
BlockFace dir)
|
|
Dispenser(BlockFace direction)
|
|
EnderChest(BlockFace direction)
Instantiate an ender chest facing in a particular direction. |
|
Furnace(BlockFace direction)
Instantiate a furnace facing in a particular direction. |
|
Pumpkin(BlockFace direction)
Instantiate a pumpkin facing in a particular direction. |
|
SimpleAttachableMaterialData(int type,
BlockFace direction)
|
|
SimpleAttachableMaterialData(Material type,
BlockFace direction)
|
|
Skull(BlockFace direction)
Instantiate a skull facing in a particular direction. |
|
Tree(TreeSpecies species,
BlockFace dir)
|
|
TripwireHook(BlockFace dir)
|
|
Vine(BlockFace... faces)
|
Constructor parameters in org.bukkit.material with type arguments of type BlockFace | |
---|---|
Vine(EnumSet<BlockFace> faces)
|
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |