|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use ConfigurationSerializable | |
---|---|
org.bukkit | More generalized classes in the API. |
org.bukkit.configuration.serialization | Classes dedicated to being able to perform serialization specialized for
the Bukkit configuration
implementation. |
org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world , including all players, monsters, projectiles, etc. |
org.bukkit.inventory | Classes involved in manipulating player inventories and item interactions. |
org.bukkit.inventory.meta | The interfaces used when manipulating extra data can can be stored inside
item stacks . |
org.bukkit.potion | Classes to represent various potion
properties and manipulation. |
org.bukkit.util | Multi and single purpose classes to facilitate various programmatic concepts. |
Uses of ConfigurationSerializable in org.bukkit |
---|
Subinterfaces of ConfigurationSerializable in org.bukkit | |
---|---|
interface |
OfflinePlayer
|
Classes in org.bukkit that implement ConfigurationSerializable | |
---|---|
class |
Color
A container for a color palette. |
class |
FireworkEffect
Represents a single firework effect. |
Methods in org.bukkit that return ConfigurationSerializable | |
---|---|
static ConfigurationSerializable |
FireworkEffect.deserialize(Map<String,Object> map)
|
Uses of ConfigurationSerializable in org.bukkit.configuration.serialization |
---|
Methods in org.bukkit.configuration.serialization that return ConfigurationSerializable | |
---|---|
ConfigurationSerializable |
ConfigurationSerialization.deserialize(Map<String,Object> args)
|
static ConfigurationSerializable |
ConfigurationSerialization.deserializeObject(Map<String,Object> args)
Attempts to deserialize the given arguments into a new instance of the given class. |
static ConfigurationSerializable |
ConfigurationSerialization.deserializeObject(Map<String,Object> args,
Class<? extends ConfigurationSerializable> clazz)
Attempts to deserialize the given arguments into a new instance of the given class. |
protected ConfigurationSerializable |
ConfigurationSerialization.deserializeViaCtor(Constructor<? extends ConfigurationSerializable> ctor,
Map<String,Object> args)
|
protected ConfigurationSerializable |
ConfigurationSerialization.deserializeViaMethod(Method method,
Map<String,Object> args)
|
Methods in org.bukkit.configuration.serialization that return types with arguments of type ConfigurationSerializable | |
---|---|
static Class<? extends ConfigurationSerializable> |
ConfigurationSerialization.getClassByAlias(String alias)
Attempts to get a registered ConfigurationSerializable class by its alias |
protected Constructor<? extends ConfigurationSerializable> |
ConfigurationSerialization.getConstructor()
|
Method parameters in org.bukkit.configuration.serialization with type arguments of type ConfigurationSerializable | |
---|---|
static ConfigurationSerializable |
ConfigurationSerialization.deserializeObject(Map<String,Object> args,
Class<? extends ConfigurationSerializable> clazz)
Attempts to deserialize the given arguments into a new instance of the given class. |
protected ConfigurationSerializable |
ConfigurationSerialization.deserializeViaCtor(Constructor<? extends ConfigurationSerializable> ctor,
Map<String,Object> args)
|
static String |
ConfigurationSerialization.getAlias(Class<? extends ConfigurationSerializable> clazz)
Gets the correct alias for the given ConfigurationSerializable class |
static void |
ConfigurationSerialization.registerClass(Class<? extends ConfigurationSerializable> clazz)
Registers the given ConfigurationSerializable class by its alias |
static void |
ConfigurationSerialization.registerClass(Class<? extends ConfigurationSerializable> clazz,
String alias)
Registers the given alias to the specified ConfigurationSerializable class |
static void |
ConfigurationSerialization.unregisterClass(Class<? extends ConfigurationSerializable> clazz)
Unregisters any aliases for the specified ConfigurationSerializable class |
Constructor parameters in org.bukkit.configuration.serialization with type arguments of type ConfigurationSerializable | |
---|---|
ConfigurationSerialization(Class<? extends ConfigurationSerializable> clazz)
|
Uses of ConfigurationSerializable in org.bukkit.entity |
---|
Subinterfaces of ConfigurationSerializable in org.bukkit.entity | |
---|---|
interface |
Player
Represents a player, connected or not |
Uses of ConfigurationSerializable in org.bukkit.inventory |
---|
Classes in org.bukkit.inventory that implement ConfigurationSerializable | |
---|---|
class |
ItemStack
Represents a stack of items |
Uses of ConfigurationSerializable in org.bukkit.inventory.meta |
---|
Subinterfaces of ConfigurationSerializable in org.bukkit.inventory.meta | |
---|---|
interface |
BookMeta
Represents a book ( Material.BOOK_AND_QUILL or Material.WRITTEN_BOOK ) that can have a title, an author, and pages. |
interface |
EnchantmentStorageMeta
EnchantmentMeta is specific to items that can store enchantments, as opposed to being enchanted. |
interface |
FireworkEffectMeta
Represents a meta that can store a single FireworkEffect. |
interface |
FireworkMeta
Represents a Material.FIREWORK and its effects. |
interface |
ItemMeta
This type represents the storage mechanism for auxiliary item data. |
interface |
LeatherArmorMeta
Represents leather armor ( Material.LEATHER_BOOTS , Material.LEATHER_CHESTPLATE , Material.LEATHER_HELMET , or Material.LEATHER_LEGGINGS ) that can be colored. |
interface |
MapMeta
Represents a map that can be scalable. |
interface |
PotionMeta
Represents a potion ( Material.POTION ) that can have custom effects. |
interface |
SkullMeta
Represents a skull ( Material.SKULL_ITEM ) that can have an owner. |
Uses of ConfigurationSerializable in org.bukkit.potion |
---|
Classes in org.bukkit.potion that implement ConfigurationSerializable | |
---|---|
class |
PotionEffect
Represents a potion effect, that can be added to a LivingEntity . |
Uses of ConfigurationSerializable in org.bukkit.util |
---|
Classes in org.bukkit.util that implement ConfigurationSerializable | |
---|---|
class |
BlockVector
A vector with a hash function that floors the X, Y, Z components, a la BlockVector in WorldEdit. |
class |
Vector
Represents a mutable vector. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |