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| Packages that use GameMode | |
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| org.bukkit | More generalized classes in the API. | 
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. | 
| org.bukkit.event.player | Eventsrelating toplayers. | 
| Uses of GameMode in org.bukkit | 
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| Methods in org.bukkit that return GameMode | |
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| static GameMode | GameMode.getByValue(int value)Gets the GameMode represented by the specified value | 
| static GameMode | Bukkit.getDefaultGameMode() | 
|  GameMode | Server.getDefaultGameMode()Gets the default GameModefor new players | 
| static GameMode | GameMode.valueOf(String name)Returns the enum constant of this type with the specified name. | 
| static GameMode[] | GameMode.values()Returns an array containing the constants of this enum type, in the order they're declared. | 
| Methods in org.bukkit with parameters of type GameMode | |
|---|---|
| static void | Bukkit.setDefaultGameMode(GameMode mode) | 
|  void | Server.setDefaultGameMode(GameMode mode)Sets the default GameModefor new players | 
| Uses of GameMode in org.bukkit.entity | 
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| Methods in org.bukkit.entity that return GameMode | |
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|  GameMode | HumanEntity.getGameMode()Gets this humans current GameMode | 
| Methods in org.bukkit.entity with parameters of type GameMode | |
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|  void | HumanEntity.setGameMode(GameMode mode)Sets this humans current GameMode | 
| Uses of GameMode in org.bukkit.event.player | 
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| Methods in org.bukkit.event.player that return GameMode | |
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|  GameMode | PlayerGameModeChangeEvent.getNewGameMode() | 
| Constructors in org.bukkit.event.player with parameters of type GameMode | |
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| PlayerGameModeChangeEvent(Player player,
                          GameMode newGameMode) | |
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