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Packages that use Color | |
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org.bukkit | More generalized classes in the API. |
org.bukkit.configuration | Classes dedicated to handling a plugin's runtime configuration. |
org.bukkit.inventory | Classes involved in manipulating player inventories and item interactions. |
org.bukkit.inventory.meta | The interfaces used when manipulating extra data can can be stored inside
item stacks . |
Uses of Color in org.bukkit |
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Fields in org.bukkit declared as Color | |
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static Color |
Color.AQUA
Aqua, or (0x00,0xFF,0xFF) in (R,G,B) |
static Color |
Color.BLACK
Black, or (0x00,0x00,0x00) in (R,G,B) |
static Color |
Color.BLUE
Blue, or (0x00,0x00,0xFF) in (R,G,B) |
static Color |
Color.FUCHSIA
Fuchsia, or (0xFF,0x00,0xFF) in (R,G,B) |
static Color |
Color.GRAY
Gray, or (0x80,0x80,0x80) in (R,G,B) |
static Color |
Color.GREEN
Green, or (0x00,0x80,0x00) in (R,G,B) |
static Color |
Color.LIME
Lime, or (0x00,0xFF,0x00) in (R,G,B) |
static Color |
Color.MAROON
Maroon, or (0x80,0x00,0x00) in (R,G,B) |
static Color |
Color.NAVY
Navy, or (0x00,0x00,0x80) in (R,G,B) |
static Color |
Color.OLIVE
Olive, or (0x80,0x80,0x00) in (R,G,B) |
static Color |
Color.ORANGE
Orange, or (0xFF,0xA5,0x00) in (R,G,B) |
static Color |
Color.PURPLE
Purple, or (0x80,0x00,0x80) in (R,G,B) |
static Color |
Color.RED
Red, or (0xFF,0x00,0x00) in (R,G,B) |
static Color |
Color.SILVER
Silver, or (0xC0,0xC0,0xC0) in (R,G,B) |
static Color |
Color.TEAL
Teal, or (0x00,0x80,0x80) in (R,G,B) |
static Color |
Color.WHITE
White, or (0xFF,0xFF,0xFF) in (R,G,B) |
static Color |
Color.YELLOW
Yellow, or (0xFF,0xFF,0x00) in (R,G,B) |
Methods in org.bukkit that return Color | |
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static Color |
Color.deserialize(Map<String,Object> map)
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static Color |
Color.fromBGR(int bgr)
Creates a new color object from an integer that contains the blue, green, and red bytes in the lowest order 24 bits. |
static Color |
Color.fromBGR(int blue,
int green,
int red)
Creates a new Color object from a blue, green, and red |
static Color |
Color.fromRGB(int rgb)
Creates a new color object from an integer that contains the red, green, and blue bytes in the lowest order 24 bits. |
static Color |
Color.fromRGB(int red,
int green,
int blue)
Creates a new Color object from a red, green, and blue |
Color |
DyeColor.getColor()
Gets the color that this dye represents |
Color |
DyeColor.getFireworkColor()
Gets the firework color that this dye represents |
Color |
Color.mixColors(Color... colors)
Creates a new color with its RGB components changed as if it was dyed with the colors passed in, replicating vanilla workbench dyeing |
Color |
Color.mixDyes(DyeColor... colors)
Creates a new color with its RGB components changed as if it was dyed with the colors passed in, replicating vanilla workbench dyeing |
Color |
Color.setBlue(int blue)
Creates a new Color object with specified component |
Color |
Color.setGreen(int green)
Creates a new Color object with specified component |
Color |
Color.setRed(int red)
Creates a new Color object with specified component |
Methods in org.bukkit that return types with arguments of type Color | |
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List<Color> |
FireworkEffect.getColors()
Get the primary colors of the firework effect. |
List<Color> |
FireworkEffect.getFadeColors()
Get the fade colors of the firework effect. |
Methods in org.bukkit with parameters of type Color | |
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static DyeColor |
DyeColor.getByColor(Color color)
Gets the DyeColor with the given color value |
static DyeColor |
DyeColor.getByFireworkColor(Color color)
Gets the DyeColor with the given firework color value |
Color |
Color.mixColors(Color... colors)
Creates a new color with its RGB components changed as if it was dyed with the colors passed in, replicating vanilla workbench dyeing |
FireworkEffect.Builder |
FireworkEffect.Builder.withColor(Color... colors)
Add several primary colors to the firework effect. |
FireworkEffect.Builder |
FireworkEffect.Builder.withColor(Color color)
Add a primary color to the firework effect. |
FireworkEffect.Builder |
FireworkEffect.Builder.withFade(Color... colors)
Add several fade colors to the firework effect. |
FireworkEffect.Builder |
FireworkEffect.Builder.withFade(Color color)
Add a fade color to the firework effect. |
Uses of Color in org.bukkit.configuration |
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Methods in org.bukkit.configuration that return Color | |
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Color |
MemorySection.getColor(String path)
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Color |
ConfigurationSection.getColor(String path)
Gets the requested Color by path. |
Color |
MemorySection.getColor(String path,
Color def)
|
Color |
ConfigurationSection.getColor(String path,
Color def)
Gets the requested Color by path, returning a default value if not found. |
Methods in org.bukkit.configuration with parameters of type Color | |
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Color |
MemorySection.getColor(String path,
Color def)
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Color |
ConfigurationSection.getColor(String path,
Color def)
Gets the requested Color by path, returning a default value if not found. |
Uses of Color in org.bukkit.inventory |
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Methods in org.bukkit.inventory that return Color | |
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Color |
ItemFactory.getDefaultLeatherColor()
Returns the default color for all leather armor. |
Uses of Color in org.bukkit.inventory.meta |
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Methods in org.bukkit.inventory.meta that return Color | |
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Color |
LeatherArmorMeta.getColor()
Gets the color of the armor. |
Methods in org.bukkit.inventory.meta with parameters of type Color | |
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void |
LeatherArmorMeta.setColor(Color color)
Sets the color of the armor. |
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