Package | Description |
---|---|
org.bukkit |
More generalized classes in the API.
|
org.bukkit.block |
Classes used to manipulate the voxels in a
world ,
including special states. |
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.generator |
Classes to facilitate
world generation
implementation. |
org.bukkit.inventory |
Classes involved in manipulating player inventories and item interactions.
|
org.bukkit.material |
Classes that represents various voxel types and states.
|
Modifier and Type | Method and Description |
---|---|
MaterialData |
Material.getNewData(byte raw)
Deprecated.
Magic value
|
Modifier and Type | Method and Description |
---|---|
Class<? extends MaterialData> |
Material.getData()
Gets the MaterialData class associated with this Material
|
Modifier and Type | Method and Description |
---|---|
MaterialData |
BlockState.getData()
Gets the metadata for this block
|
Modifier and Type | Method and Description |
---|---|
void |
BlockState.setData(MaterialData data)
Sets the metadata for this block
|
Modifier and Type | Method and Description |
---|---|
MaterialData |
Enderman.getCarriedMaterial()
Get the id and data of the block that the Enderman is carrying.
|
MaterialData |
Minecart.getDisplayBlock()
Gets the display block for this minecart.
|
Modifier and Type | Method and Description |
---|---|
void |
Enderman.setCarriedMaterial(MaterialData material)
Set the id and data of the block that the Enderman is carring.
|
void |
Minecart.setDisplayBlock(MaterialData material)
Sets the display block for this minecart.
|
Modifier and Type | Method and Description |
---|---|
MaterialData |
ChunkGenerator.ChunkData.getTypeAndData(int x,
int y,
int z)
Get the type and data of the block at x, y ,z.
|
Modifier and Type | Method and Description |
---|---|
void |
ChunkGenerator.ChunkData.setBlock(int x,
int y,
int z,
MaterialData material)
Set the block at x,y,z in the chunk data to material.
|
void |
ChunkGenerator.ChunkData.setRegion(int xMin,
int yMin,
int zMin,
int xMax,
int yMax,
int zMax,
MaterialData material)
Set a region of this chunk from xMin, yMin, zMin (inclusive)
to xMax, yMax, zMax (exclusive) to material.
|
Modifier and Type | Method and Description |
---|---|
MaterialData |
ItemStack.getData()
Gets the MaterialData for this stack of items
|
Modifier and Type | Method and Description |
---|---|
ShapelessRecipe |
ShapelessRecipe.addIngredient(int count,
MaterialData ingredient)
Adds multiples of the specified ingredient.
|
ShapelessRecipe |
ShapelessRecipe.addIngredient(MaterialData ingredient)
Adds the specified ingredient.
|
ShapelessRecipe |
ShapelessRecipe.removeIngredient(int count,
MaterialData ingredient)
Removes multiple instances of an ingredient from the list.
|
ShapelessRecipe |
ShapelessRecipe.removeIngredient(MaterialData ingredient)
Removes an ingredient from the list.
|
void |
ItemStack.setData(MaterialData data)
Sets the MaterialData for this stack of items
|
ShapedRecipe |
ShapedRecipe.setIngredient(char key,
MaterialData ingredient)
Sets the material that a character in the recipe shape refers to.
|
FurnaceRecipe |
FurnaceRecipe.setInput(MaterialData input)
Sets the input of this furnace recipe.
|
Constructor and Description |
---|
FurnaceRecipe(ItemStack result,
MaterialData source)
Create a furnace recipe to craft the specified ItemStack.
|
FurnaceRecipe(ItemStack result,
MaterialData source,
float experience)
Create a furnace recipe to craft the specified ItemStack.
|
Modifier and Type | Class and Description |
---|---|
class |
Banner |
class |
Bed
Represents a bed.
|
class |
Button
Represents a button
|
class |
Cake |
class |
Cauldron
Represents a cauldron
|
class |
Chest
Represents a chest
|
class |
Coal
Represents the different types of coals.
|
class |
CocoaPlant
Represents the cocoa plant
|
class |
Command
Represents a command block
|
class |
Comparator
Represents a comparator in the on or off state, in normal or subtraction mode and facing in a specific direction.
|
class |
Crops
Represents the different types of crops in different states of growth.
|
class |
DetectorRail
Represents a detector rail
|
class |
Diode
Represents a diode/repeater in the on or off state, with a delay and facing
in a specific direction.
|
class |
DirectionalContainer
Represents a furnace or a dispenser.
|
class |
Dispenser
Represents a dispenser.
|
class |
Door
Represents a door.
|
class |
Dye
Represents dye
|
class |
EnderChest
Represents an ender chest
|
class |
ExtendedRails
This is the superclass for the
DetectorRail and PoweredRail
classes |
class |
FlowerPot
Represents a flower pot.
|
class |
Furnace
Represents a furnace.
|
class |
FurnaceAndDispenser
Represents a furnace or dispenser, two types of directional containers
|
class |
Gate
Represents a fence gate
|
class |
Hopper
Represents a hopper in an active or deactivated state and facing in a
specific direction.
|
class |
Ladder
Represents Ladder data
|
class |
Leaves
Represents the different types of leaf block that may be permanent or can
decay when too far from a log.
|
class |
Lever
Represents a lever
|
class |
LongGrass
Represents the different types of long grasses.
|
class |
MonsterEggs
Represents the different types of monster eggs
|
class |
Mushroom
Represents a huge mushroom block with certain combinations of faces set to
cap, pores or stem.
|
class |
NetherWarts
Represents nether wart
|
class |
PistonBaseMaterial
Material data for the piston base block
|
class |
PistonExtensionMaterial
Material data for the piston extension block
|
class |
PoweredRail
Represents a powered rail
|
class |
PressurePlate
Represents a pressure plate
|
class |
Pumpkin
Represents a pumpkin.
|
class |
Rails
Represents minecart rails.
|
class |
RedstoneTorch
Represents a redstone torch
|
class |
RedstoneWire
Represents redstone wire
|
class |
Sandstone
Represents the different types of sandstone.
|
class |
Sapling
Represents the different types of Tree block that face a direction.
|
class |
Sign
MaterialData for signs
|
class |
SimpleAttachableMaterialData
Simple utility class for attachable MaterialData subclasses
|
class |
Skull
Represents a skull.
|
class |
SmoothBrick
Represents the different types of smooth bricks.
|
class |
SpawnEgg
Represents a spawn egg that can be used to spawn mobs
|
class |
Stairs
Represents stairs.
|
class |
Step
Represents the different types of steps.
|
class |
TexturedMaterial
Represents textured materials like steps and smooth bricks
|
class |
Torch
MaterialData for torches
|
class |
TrapDoor
Represents a trap door
|
class |
Tree
Represents the different types of Tree block that face a direction.
|
class |
Tripwire
Represents the tripwire
|
class |
TripwireHook
Represents the tripwire hook
|
class |
Vine
Represents a vine
|
class |
Wood
Represents wood blocks of different species.
|
class |
WoodenStep
Represents the different types of wooden steps.
|
class |
Wool
Represents a Wool/Cloth block
|
Modifier and Type | Method and Description |
---|---|
MaterialData |
MaterialData.clone() |
MaterialData |
FlowerPot.getContents()
Get the material in the flower pot
|
Modifier and Type | Method and Description |
---|---|
void |
FlowerPot.setContents(MaterialData materialData)
Set the contents of the flower pot
|
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