See: Description
Interface | Description |
---|---|
AnvilInventory |
Interface to the inventory of an Anvil.
|
BeaconInventory |
Interface to the inventory of a Beacon.
|
BrewerInventory |
Interface to the inventory of a Brewing Stand.
|
CraftingInventory |
Interface to the crafting inventories
|
DoubleChestInventory |
Interface to the inventory of a Double Chest.
|
EnchantingInventory |
Interface to the inventory of an Enchantment Table.
|
EntityEquipment |
An interface to a creatures inventory
|
FurnaceInventory |
Interface to the inventory of a Furnace.
|
HorseInventory |
An interface to the inventory of a Horse.
|
Inventory |
Interface to the various inventories.
|
InventoryHolder | |
ItemFactory |
An instance of the ItemFactory can be obtained with
Server.getItemFactory() . |
MerchantInventory |
Represents a trading inventory between a player and a villager.
|
PlayerInventory |
Interface to the inventory of a Player, including the four armor slots and any extra slots.
|
Recipe |
Represents some type of crafting recipe.
|
Class | Description |
---|---|
FurnaceRecipe |
Represents a smelting recipe.
|
InventoryView |
Represents a view linking two inventories and a single player (whose
inventory may or may not be one of the two).
|
ItemStack |
Represents a stack of items
|
MerchantRecipe |
Represents a Villager's trade.
|
ShapedRecipe |
Represents a shaped (ie normal) crafting recipe.
|
ShapelessRecipe |
Represents a shapeless recipe, where the arrangement of the ingredients on
the crafting grid does not matter.
|
Enum | Description |
---|---|
EquipmentSlot | |
InventoryView.Property |
Represents various extra properties of certain inventory windows.
|
ItemFlag |
A ItemFlag can hide some Attributes from ItemStacks
|
MainHand |
Represents the chosen main hand of a player
|
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