| Package | Description | 
|---|---|
| org.bukkit | 
 More generalized classes in the API. 
 | 
| org.bukkit.block | 
 Classes used to manipulate the voxels in a  
world,
 including special states. | 
| org.bukkit.command | 
 Classes relating to handling specialized non-chat player input. 
 | 
| org.bukkit.configuration | 
 Classes dedicated to handling a plugin's runtime configuration. 
 | 
| org.bukkit.conversations | 
 Classes dedicated to facilitate direct player-to-plugin communication. 
 | 
| org.bukkit.enchantments | 
 Classes relating to the specialized enhancements to  
item stacks, as part of the meta data. | 
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
| org.bukkit.event.block | |
| org.bukkit.event.entity | |
| org.bukkit.event.inventory | |
| org.bukkit.event.painting | |
| org.bukkit.event.player | |
| org.bukkit.event.vehicle | 
Events relating to vehicular entities. | 
| org.bukkit.event.weather | 
Events relating to weather. | 
| org.bukkit.event.world | |
| org.bukkit.generator | 
 Classes to facilitate  
world generation
 implementation. | 
| org.bukkit.inventory | 
 Classes involved in manipulating player inventories and item interactions. 
 | 
| org.bukkit.inventory.meta | 
 The interfaces used when manipulating extra data can can be stored inside
  
item stacks. | 
| org.bukkit.map | 
 Classes to facilitate plugin handling of  
map displays. | 
| org.bukkit.material | 
 Classes that represents various voxel types and states. 
 | 
| org.bukkit.plugin | 
 Classes specifically relating to loading software modules at runtime. 
 | 
| org.bukkit.plugin.java | 
 Classes for handling  
plugins written in
 java. | 
| org.bukkit.scoreboard | 
 Interfaces used to manage the client side score display system. 
 | 
| org.bukkit.util | 
 Multi and single purpose classes to facilitate various programmatic
 concepts. 
 | 
| org.bukkit.util.noise | 
 Classes dedicated to facilitating deterministic noise. 
 | 
| Class and Description | 
|---|
| Achievement
 Represents an achievement, which may be given to players. 
 | 
| Art
 Represents the art on a painting 
 | 
| BanEntry
 A single entry from the ban list. 
 | 
| BanList
 A ban list, containing bans of type  
BanList.Type | 
| BanList.Type
 Represents the various types a  
BanList may track. | 
| BlockChangeDelegate
 A delegate for handling block changes. 
 | 
| ChatColor
 All supported color values for chat 
 | 
| Chunk
 Represents a chunk of blocks 
 | 
| ChunkSnapshot
 Represents a static, thread-safe snapshot of chunk of blocks. 
 | 
| CoalType
 Represents the two types of coal 
 | 
| Color
 A container for a color palette. 
 | 
| CropState
 Represents the different growth states of crops 
 | 
| Difficulty
 Represents the various difficulty levels that are available. 
 | 
| DyeColor
 All supported color values for dyes and cloth 
 | 
| Effect
 A list of effects that the server is able to send to players. 
 | 
| Effect.Type
 Represents the type of an effect. 
 | 
| EntityEffect
 A list of all Effects that can happen to entities. 
 | 
| FireworkEffect
 Represents a single firework effect. 
 | 
| FireworkEffect.Builder
 This is a builder for FireworkEffects. 
 | 
| FireworkEffect.Type
 The type or shape of the effect. 
 | 
| GameMode
 Represents the various type of game modes that  
HumanEntitys may
 have | 
| GrassSpecies
 Represents the different types of grass. 
 | 
| Instrument | 
| Location
 Represents a 3-dimensional position in a world 
 | 
| Material
 An enum of all material ids accepted by the official server + client 
 | 
| NetherWartsState | 
| Note
 A note class to store a specific note. 
 | 
| Note.Tone
 An enum holding tones. 
 | 
| OfflinePlayer | 
| PortalType
 Represents various types of portals that can be made in a world. 
 | 
| Rotation
 An enum to specify a rotation based orientation, like that on a clock. 
 | 
| SandstoneType
 Represents the three different types of Sandstone 
 | 
| Server
 Represents a server implementation 
 | 
| SkullType
 Represents the different types of skulls. 
 | 
| Sound
 An Enum of Sounds the server is able to send to players. 
 | 
| Statistic
 Represents a countable statistic, which is tracked by the server. 
 | 
| Statistic.Type
 The type of statistic. 
 | 
| TravelAgent
 The Travel Agent handles the creation and the research of Nether and End
 portals when Entities try to use one. 
 | 
| TreeSpecies
 Represents the different species of trees regardless of size. 
 | 
| TreeType
 Tree and organic structure types. 
 | 
| UnsafeValues
 Deprecated. 
 
Unsupported & internal use only 
 | 
| Warning
 This designates the warning state for a specific item. 
 | 
| Warning.WarningState
 This represents the states that server verbose for warnings may be. 
 | 
| WeatherType
 An enum of all current weather types 
 | 
| World
 Represents a world, which may contain entities, chunks and blocks 
 | 
| World.Environment
 Represents various map environment types that a world may be 
 | 
| WorldCreator
 Represents various types of options that may be used to create a world. 
 | 
| WorldType
 Represents various types of worlds that may exist 
 | 
| Class and Description | 
|---|
| Chunk
 Represents a chunk of blocks 
 | 
| Instrument | 
| Location
 Represents a 3-dimensional position in a world 
 | 
| Material
 An enum of all material ids accepted by the official server + client 
 | 
| Note
 A note class to store a specific note. 
 | 
| SkullType
 Represents the different types of skulls. 
 | 
| World
 Represents a world, which may contain entities, chunks and blocks 
 | 
| Class and Description | 
|---|
| Server
 Represents a server implementation 
 | 
| Class and Description | 
|---|
| Color
 A container for a color palette. 
 | 
| OfflinePlayer | 
| Class and Description | 
|---|
| ChatColor
 All supported color values for chat 
 | 
| Class and Description | 
|---|
| Material
 An enum of all material ids accepted by the official server + client 
 | 
| Class and Description | 
|---|
| Achievement
 Represents an achievement, which may be given to players. 
 | 
| Art
 Represents the art on a painting 
 | 
| DyeColor
 All supported color values for dyes and cloth 
 | 
| Effect
 A list of effects that the server is able to send to players. 
 | 
| EntityEffect
 A list of all Effects that can happen to entities. 
 | 
| GameMode
 Represents the various type of game modes that  
HumanEntitys may
 have | 
| Instrument | 
| Location
 Represents a 3-dimensional position in a world 
 | 
| Material
 An enum of all material ids accepted by the official server + client 
 | 
| Note
 A note class to store a specific note. 
 | 
| OfflinePlayer | 
| Rotation
 An enum to specify a rotation based orientation, like that on a clock. 
 | 
| Server
 Represents a server implementation 
 | 
| Sound
 An Enum of Sounds the server is able to send to players. 
 | 
| Statistic
 Represents a countable statistic, which is tracked by the server. 
 | 
| WeatherType
 An enum of all current weather types 
 | 
| World
 Represents a world, which may contain entities, chunks and blocks 
 | 
| Class and Description | 
|---|
| Instrument | 
| Location
 Represents a 3-dimensional position in a world 
 | 
| Material
 An enum of all material ids accepted by the official server + client 
 | 
| Note
 A note class to store a specific note. 
 | 
| Class and Description | 
|---|
| DyeColor
 All supported color values for dyes and cloth 
 | 
| Location
 Represents a 3-dimensional position in a world 
 | 
| Material
 An enum of all material ids accepted by the official server + client 
 | 
| PortalType
 Represents various types of portals that can be made in a world. 
 | 
| TravelAgent
 The Travel Agent handles the creation and the research of Nether and End
 portals when Entities try to use one. 
 | 
| Class and Description | 
|---|
| Material
 An enum of all material ids accepted by the official server + client 
 | 
| Class and Description | 
|---|
| Warning
 This designates the warning state for a specific item. 
 | 
| Class and Description | 
|---|
| Achievement
 Represents an achievement, which may be given to players. 
 | 
| GameMode
 Represents the various type of game modes that  
HumanEntitys may
 have | 
| Location
 Represents a 3-dimensional position in a world 
 | 
| Material
 An enum of all material ids accepted by the official server + client 
 | 
| Statistic
 Represents a countable statistic, which is tracked by the server. 
 | 
| TravelAgent
 The Travel Agent handles the creation and the research of Nether and End
 portals when Entities try to use one. 
 | 
| Warning
 This designates the warning state for a specific item. 
 | 
| World
 Represents a world, which may contain entities, chunks and blocks 
 | 
| Class and Description | 
|---|
| Location
 Represents a 3-dimensional position in a world 
 | 
| Class and Description | 
|---|
| World
 Represents a world, which may contain entities, chunks and blocks 
 | 
| Class and Description | 
|---|
| Chunk
 Represents a chunk of blocks 
 | 
| Location
 Represents a 3-dimensional position in a world 
 | 
| TreeType
 Tree and organic structure types. 
 | 
| World
 Represents a world, which may contain entities, chunks and blocks 
 | 
| Class and Description | 
|---|
| Chunk
 Represents a chunk of blocks 
 | 
| Location
 Represents a 3-dimensional position in a world 
 | 
| World
 Represents a world, which may contain entities, chunks and blocks 
 | 
| Class and Description | 
|---|
| Color
 A container for a color palette. 
 | 
| Material
 An enum of all material ids accepted by the official server + client 
 | 
| Utility
 This annotation indicates a method (and sometimes constructor) will chain
 its internal operations. 
 | 
| Class and Description | 
|---|
| Color
 A container for a color palette. 
 | 
| FireworkEffect
 Represents a single firework effect. 
 | 
| Class and Description | 
|---|
| World
 Represents a world, which may contain entities, chunks and blocks 
 | 
| Class and Description | 
|---|
| CoalType
 Represents the two types of coal 
 | 
| CropState
 Represents the different growth states of crops 
 | 
| DyeColor
 All supported color values for dyes and cloth 
 | 
| GrassSpecies
 Represents the different types of grass. 
 | 
| Material
 An enum of all material ids accepted by the official server + client 
 | 
| NetherWartsState | 
| SandstoneType
 Represents the three different types of Sandstone 
 | 
| TreeSpecies
 Represents the different species of trees regardless of size. 
 | 
| Class and Description | 
|---|
| Server
 Represents a server implementation 
 | 
| Class and Description | 
|---|
| Server
 Represents a server implementation 
 | 
| Class and Description | 
|---|
| OfflinePlayer | 
| Class and Description | 
|---|
| Location
 Represents a 3-dimensional position in a world 
 | 
| World
 Represents a world, which may contain entities, chunks and blocks 
 | 
| Class and Description | 
|---|
| World
 Represents a world, which may contain entities, chunks and blocks 
 | 
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