Package | Description |
---|---|
org.bukkit.event.player |
Modifier and Type | Class and Description |
---|---|
class |
AsyncPlayerChatEvent
This event will sometimes fire synchronously, depending on how it was
triggered.
|
class |
PlayerAchievementAwardedEvent
Called when a player earns an achievement.
|
class |
PlayerAnimationEvent
Represents a player animation event
|
class |
PlayerBedEnterEvent
This event is fired when the player is almost about to enter the bed.
|
class |
PlayerBedLeaveEvent
This event is fired when the player is leaving a bed.
|
class |
PlayerBucketEmptyEvent
Called when a player empties a bucket
|
class |
PlayerBucketEvent
Called when a player interacts with a Bucket
|
class |
PlayerBucketFillEvent
Called when a player fills a bucket
|
class |
PlayerChangedWorldEvent
Called when a player switches to another world.
|
class |
PlayerChannelEvent
This event is called after a player registers or unregisters a new plugin
channel.
|
class |
PlayerChatEvent
Deprecated.
This event will fire from the main thread and allows the use of
all of the Bukkit API, unlike the
AsyncPlayerChatEvent .
Listening to this event forces chat to wait for the main thread which
causes delays for chat. |
class |
PlayerChatTabCompleteEvent
Called when a player attempts to tab-complete a chat message.
|
class |
PlayerCommandPreprocessEvent
This event is called whenever a player runs a command (by placing a slash
at the start of their message).
|
class |
PlayerDropItemEvent
Thrown when a player drops an item from their inventory
|
class |
PlayerEditBookEvent
Called when a player edits or signs a book and quill item.
|
class |
PlayerEggThrowEvent
Called when a player throws an egg and it might hatch
|
class |
PlayerExpChangeEvent
Called when a players experience changes naturally
|
class |
PlayerFishEvent
Thrown when a player is fishing
|
class |
PlayerGameModeChangeEvent
Called when the GameMode of the player is changed.
|
class |
PlayerInteractEntityEvent
Represents an event that is called when a player right clicks an entity.
|
class |
PlayerInteractEvent
Called when a player interacts with an object or air.
|
class |
PlayerInventoryEvent
Deprecated.
Use
InventoryClickEvent or InventoryOpenEvent
instead, or one of the other inventory events in org.bukkit.event.inventory . |
class |
PlayerItemBreakEvent
Fired when a player's item breaks (such as a shovel or flint and steel).
|
class |
PlayerItemConsumeEvent
This event will fire when a player is finishing consuming an item (food,
potion, milk bucket).
|
class |
PlayerItemHeldEvent
Fired when a player changes their currently held item
|
class |
PlayerJoinEvent
Called when a player joins a server
|
class |
PlayerKickEvent
Called when a player gets kicked from the server
|
class |
PlayerLevelChangeEvent
Called when a players level changes
|
class |
PlayerLoginEvent
Stores details for players attempting to log in
|
class |
PlayerMoveEvent
Holds information for player movement events
|
class |
PlayerPickupItemEvent
Thrown when a player picks an item up from the ground
|
class |
PlayerPortalEvent
Called when a player is about to teleport because it is in contact with a
portal.
|
class |
PlayerQuitEvent
Called when a player leaves a server
|
class |
PlayerRegisterChannelEvent
This is called immediately after a player registers for a plugin channel.
|
class |
PlayerRespawnEvent
Called when a player respawns.
|
class |
PlayerShearEntityEvent
Called when a player shears an entity
|
class |
PlayerStatisticIncrementEvent
Called when a player statistic is incremented.
|
class |
PlayerTeleportEvent
Holds information for player teleport events
|
class |
PlayerToggleFlightEvent
Called when a player toggles their flying state
|
class |
PlayerToggleSneakEvent
Called when a player toggles their sneaking state
|
class |
PlayerToggleSprintEvent
Called when a player toggles their sprinting state
|
class |
PlayerUnregisterChannelEvent
This is called immediately after a player unregisters for a plugin channel.
|
class |
PlayerVelocityEvent
Called when the velocity of a player changes.
|
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