public class PlayerFishEvent extends PlayerEvent implements Cancellable
Modifier and Type | Class and Description |
---|---|
static class |
PlayerFishEvent.State
An enum to specify the state of the fishing
|
Event.Result
player
Constructor and Description |
---|
PlayerFishEvent(Player player,
Entity entity,
Fish hookEntity,
PlayerFishEvent.State state) |
PlayerFishEvent(Player player,
Entity entity,
PlayerFishEvent.State state)
Deprecated.
replaced by
PlayerFishEvent(Player, Entity, Fish,
State) to include the Fish hook entity. |
Modifier and Type | Method and Description |
---|---|
Entity |
getCaught()
Gets the entity caught by the player
|
int |
getExpToDrop()
Gets the amount of experience received when fishing.
|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
Fish |
getHook()
Gets the fishing hook.
|
PlayerFishEvent.State |
getState()
Gets the state of the fishing
|
boolean |
isCancelled()
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel)
Sets the cancellation state of this event.
|
void |
setExpToDrop(int amount)
Sets the amount of experience received when fishing.
|
getPlayer
getEventName, isAsynchronous
@Deprecated public PlayerFishEvent(Player player, Entity entity, PlayerFishEvent.State state)
PlayerFishEvent(Player, Entity, Fish,
State)
to include the Fish
hook entity.player
- entity
- state
- public PlayerFishEvent(Player player, Entity entity, Fish hookEntity, PlayerFishEvent.State state)
public Entity getCaught()
public Fish getHook()
public boolean isCancelled()
Cancellable
isCancelled
in interface Cancellable
public void setCancelled(boolean cancel)
Cancellable
setCancelled
in interface Cancellable
cancel
- true if you wish to cancel this eventpublic int getExpToDrop()
Note: This value has no default effect unless the event state is PlayerFishEvent.State.CAUGHT_FISH
.
public void setExpToDrop(int amount)
Note: This value has no default effect unless the event state is PlayerFishEvent.State.CAUGHT_FISH
.
amount
- the amount of experience to droppublic PlayerFishEvent.State getState()
public HandlerList getHandlers()
getHandlers
in class Event
public static HandlerList getHandlerList()
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