Uses of Class
org.bukkit.event.entity.EntityDamageEvent

Packages that use EntityDamageEvent
org.bukkit.entity Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. 
org.bukkit.event.entity Events relating to entities, excluding some directly referencing some more specific entity types. 
 

Uses of EntityDamageEvent in org.bukkit.entity
 

Methods in org.bukkit.entity that return EntityDamageEvent
 EntityDamageEvent Entity.getLastDamageCause()
          Retrieve the last EntityDamageEvent inflicted on this entity.
 

Methods in org.bukkit.entity with parameters of type EntityDamageEvent
 void Entity.setLastDamageCause(EntityDamageEvent event)
          Record the last EntityDamageEvent inflicted on this entity
 

Uses of EntityDamageEvent in org.bukkit.event.entity
 

Subclasses of EntityDamageEvent in org.bukkit.event.entity
 class EntityDamageByBlockEvent
          Called when an entity is damaged by a block
 class EntityDamageByEntityEvent
          Called when an entity is damaged by an entity
 



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