org.bukkit
Class WorldCreator

java.lang.Object
  extended by org.bukkit.WorldCreator

public class WorldCreator
extends Object

Represents various types of options that may be used to create a world.


Constructor Summary
WorldCreator(String name)
          Creates an empty WorldCreationOptions for the given world name
 
Method Summary
 WorldCreator copy(World world)
          Copies the options from the specified world
 WorldCreator copy(WorldCreator creator)
          Copies the options from the specified WorldCreator
 World createWorld()
          Creates a world with the specified options.
 World.Environment environment()
          Gets the environment that will be used to create or load the world
 WorldCreator environment(World.Environment env)
          Sets the environment that will be used to create or load the world
 boolean generateStructures()
          Gets whether or not structures will be generated in the world.
 WorldCreator generateStructures(boolean generate)
          Sets whether or not worlds created or loaded with this creator will have structures.
 ChunkGenerator generator()
          Gets the generator that will be used to create or load the world.
 WorldCreator generator(ChunkGenerator generator)
          Sets the generator that will be used to create or load the world.
 WorldCreator generator(String generator)
          Sets the generator that will be used to create or load the world.
 WorldCreator generator(String generator, CommandSender output)
          Sets the generator that will be used to create or load the world.
static ChunkGenerator getGeneratorForName(String world, String name, CommandSender output)
          Attempts to get the ChunkGenerator with the given name.
 String name()
          Gets the name of the world that is to be loaded or created.
static WorldCreator name(String name)
          Creates a new WorldCreator for the given world name
 long seed()
          Gets the seed that will be used to create this world
 WorldCreator seed(long seed)
          Sets the seed that will be used to create this world
 WorldType type()
          Gets the type of the world that will be created or loaded
 WorldCreator type(WorldType type)
          Sets the type of the world that will be created or loaded
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

WorldCreator

public WorldCreator(String name)
Creates an empty WorldCreationOptions for the given world name

Parameters:
name - Name of the world that will be created
Method Detail

copy

public WorldCreator copy(World world)
Copies the options from the specified world

Parameters:
world - World to copy options from
Returns:
This object, for chaining

copy

public WorldCreator copy(WorldCreator creator)
Copies the options from the specified WorldCreator

Parameters:
creator - World creator to copy options from
Returns:
This object, for chaining

name

public String name()
Gets the name of the world that is to be loaded or created.

Returns:
World name

seed

public long seed()
Gets the seed that will be used to create this world

Returns:
World seed

seed

public WorldCreator seed(long seed)
Sets the seed that will be used to create this world

Parameters:
seed - World seed
Returns:
This object, for chaining

environment

public World.Environment environment()
Gets the environment that will be used to create or load the world

Returns:
World environment

environment

public WorldCreator environment(World.Environment env)
Sets the environment that will be used to create or load the world

Parameters:
env - World environment
Returns:
This object, for chaining

type

public WorldType type()
Gets the type of the world that will be created or loaded

Returns:
World type

type

public WorldCreator type(WorldType type)
Sets the type of the world that will be created or loaded

Parameters:
type - World type
Returns:
This object, for chaining

generator

public ChunkGenerator generator()
Gets the generator that will be used to create or load the world.

This may be null, in which case the "natural" generator for this environment will be used.

Returns:
Chunk generator

generator

public WorldCreator generator(ChunkGenerator generator)
Sets the generator that will be used to create or load the world.

This may be null, in which case the "natural" generator for this environment will be used.

Parameters:
generator - Chunk generator
Returns:
This object, for chaining

generator

public WorldCreator generator(String generator)
Sets the generator that will be used to create or load the world.

This may be null, in which case the "natural" generator for this environment will be used.

If the generator cannot be found for the given name, the natural environment generator will be used instead and a warning will be printed to the console.

Parameters:
generator - Name of the generator to use, in "plugin:id" notation
Returns:
This object, for chaining

generator

public WorldCreator generator(String generator,
                              CommandSender output)
Sets the generator that will be used to create or load the world.

This may be null, in which case the "natural" generator for this environment will be used.

If the generator cannot be found for the given name, the natural environment generator will be used instead and a warning will be printed to the specified output

Parameters:
generator - Name of the generator to use, in "plugin:id" notation
output - CommandSender that will receive any error messages
Returns:
This object, for chaining

generateStructures

public WorldCreator generateStructures(boolean generate)
Sets whether or not worlds created or loaded with this creator will have structures.

Parameters:
generate - Whether to generate structures
Returns:
This object, for chaining

generateStructures

public boolean generateStructures()
Gets whether or not structures will be generated in the world.

Returns:
True if structures will be generated

createWorld

public World createWorld()
Creates a world with the specified options.

If the world already exists, it will be loaded from disk and some options may be ignored.

Returns:
Newly created or loaded world

name

public static WorldCreator name(String name)
Creates a new WorldCreator for the given world name

Parameters:
name - Name of the world to load or create
Returns:
Resulting WorldCreator

getGeneratorForName

public static ChunkGenerator getGeneratorForName(String world,
                                                 String name,
                                                 CommandSender output)
Attempts to get the ChunkGenerator with the given name.

If the generator is not found, null will be returned and a message will be printed to the specified CommandSender explaining why.

The name must be in the "plugin:id" notation, or optionally just "plugin", where "plugin" is the safe-name of a plugin and "id" is an optional unique identifier for the generator you wish to request from the plugin.

Parameters:
world - Name of the world this will be used for
name - Name of the generator to retrieve
output - Where to output if errors are present
Returns:
Resulting generator, or null


Copyright © 2013. All Rights Reserved.