org.bukkit
Enum Sound
java.lang.Object
java.lang.Enum<Sound>
org.bukkit.Sound
- All Implemented Interfaces:
- Serializable, Comparable<Sound>
public enum Sound
- extends Enum<Sound>
An Enum of Sounds the server is able to send to players.
WARNING: At any time, sounds may be added/removed from this Enum or even MineCraft itself! There is no guarantee the sounds will play.
There is no guarantee values will not be removed from this Enum. As such, you should not depend on the ordinal values of this class.
Method Summary |
static Sound |
valueOf(String name)
Returns the enum constant of this type with the specified name. |
static Sound[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared. |
AMBIENCE_CAVE
public static final Sound AMBIENCE_CAVE
AMBIENCE_RAIN
public static final Sound AMBIENCE_RAIN
AMBIENCE_THUNDER
public static final Sound AMBIENCE_THUNDER
ANVIL_BREAK
public static final Sound ANVIL_BREAK
ANVIL_LAND
public static final Sound ANVIL_LAND
ANVIL_USE
public static final Sound ANVIL_USE
ARROW_HIT
public static final Sound ARROW_HIT
BREATH
public static final Sound BREATH
BURP
public static final Sound BURP
CHEST_CLOSE
public static final Sound CHEST_CLOSE
CHEST_OPEN
public static final Sound CHEST_OPEN
CLICK
public static final Sound CLICK
DOOR_CLOSE
public static final Sound DOOR_CLOSE
DOOR_OPEN
public static final Sound DOOR_OPEN
DRINK
public static final Sound DRINK
EAT
public static final Sound EAT
EXPLODE
public static final Sound EXPLODE
FALL_BIG
public static final Sound FALL_BIG
FALL_SMALL
public static final Sound FALL_SMALL
FIRE
public static final Sound FIRE
FIRE_IGNITE
public static final Sound FIRE_IGNITE
FIZZ
public static final Sound FIZZ
FUSE
public static final Sound FUSE
GLASS
public static final Sound GLASS
HURT
public static final Sound HURT
HURT_FLESH
public static final Sound HURT_FLESH
ITEM_BREAK
public static final Sound ITEM_BREAK
ITEM_PICKUP
public static final Sound ITEM_PICKUP
LAVA
public static final Sound LAVA
LAVA_POP
public static final Sound LAVA_POP
LEVEL_UP
public static final Sound LEVEL_UP
MINECART_BASE
public static final Sound MINECART_BASE
MINECART_INSIDE
public static final Sound MINECART_INSIDE
NOTE_BASS
public static final Sound NOTE_BASS
NOTE_PIANO
public static final Sound NOTE_PIANO
NOTE_BASS_DRUM
public static final Sound NOTE_BASS_DRUM
NOTE_STICKS
public static final Sound NOTE_STICKS
NOTE_BASS_GUITAR
public static final Sound NOTE_BASS_GUITAR
NOTE_SNARE_DRUM
public static final Sound NOTE_SNARE_DRUM
NOTE_PLING
public static final Sound NOTE_PLING
ORB_PICKUP
public static final Sound ORB_PICKUP
PISTON_EXTEND
public static final Sound PISTON_EXTEND
PISTON_RETRACT
public static final Sound PISTON_RETRACT
PORTAL
public static final Sound PORTAL
PORTAL_TRAVEL
public static final Sound PORTAL_TRAVEL
PORTAL_TRIGGER
public static final Sound PORTAL_TRIGGER
SHOOT_ARROW
public static final Sound SHOOT_ARROW
SPLASH
public static final Sound SPLASH
SPLASH2
public static final Sound SPLASH2
STEP_GRASS
public static final Sound STEP_GRASS
STEP_GRAVEL
public static final Sound STEP_GRAVEL
STEP_LADDER
public static final Sound STEP_LADDER
STEP_SAND
public static final Sound STEP_SAND
STEP_SNOW
public static final Sound STEP_SNOW
STEP_STONE
public static final Sound STEP_STONE
STEP_WOOD
public static final Sound STEP_WOOD
STEP_WOOL
public static final Sound STEP_WOOL
SWIM
public static final Sound SWIM
WATER
public static final Sound WATER
WOOD_CLICK
public static final Sound WOOD_CLICK
BAT_DEATH
public static final Sound BAT_DEATH
BAT_HURT
public static final Sound BAT_HURT
BAT_IDLE
public static final Sound BAT_IDLE
BAT_LOOP
public static final Sound BAT_LOOP
BAT_TAKEOFF
public static final Sound BAT_TAKEOFF
BLAZE_BREATH
public static final Sound BLAZE_BREATH
BLAZE_DEATH
public static final Sound BLAZE_DEATH
BLAZE_HIT
public static final Sound BLAZE_HIT
CAT_HISS
public static final Sound CAT_HISS
CAT_HIT
public static final Sound CAT_HIT
CAT_MEOW
public static final Sound CAT_MEOW
CAT_PURR
public static final Sound CAT_PURR
CAT_PURREOW
public static final Sound CAT_PURREOW
CHICKEN_IDLE
public static final Sound CHICKEN_IDLE
CHICKEN_HURT
public static final Sound CHICKEN_HURT
CHICKEN_EGG_POP
public static final Sound CHICKEN_EGG_POP
CHICKEN_WALK
public static final Sound CHICKEN_WALK
COW_IDLE
public static final Sound COW_IDLE
COW_HURT
public static final Sound COW_HURT
COW_WALK
public static final Sound COW_WALK
CREEPER_HISS
public static final Sound CREEPER_HISS
CREEPER_DEATH
public static final Sound CREEPER_DEATH
ENDERDRAGON_DEATH
public static final Sound ENDERDRAGON_DEATH
ENDERDRAGON_GROWL
public static final Sound ENDERDRAGON_GROWL
ENDERDRAGON_HIT
public static final Sound ENDERDRAGON_HIT
ENDERDRAGON_WINGS
public static final Sound ENDERDRAGON_WINGS
ENDERMAN_DEATH
public static final Sound ENDERMAN_DEATH
ENDERMAN_HIT
public static final Sound ENDERMAN_HIT
ENDERMAN_IDLE
public static final Sound ENDERMAN_IDLE
ENDERMAN_TELEPORT
public static final Sound ENDERMAN_TELEPORT
ENDERMAN_SCREAM
public static final Sound ENDERMAN_SCREAM
ENDERMAN_STARE
public static final Sound ENDERMAN_STARE
GHAST_SCREAM
public static final Sound GHAST_SCREAM
GHAST_SCREAM2
public static final Sound GHAST_SCREAM2
GHAST_CHARGE
public static final Sound GHAST_CHARGE
GHAST_DEATH
public static final Sound GHAST_DEATH
GHAST_FIREBALL
public static final Sound GHAST_FIREBALL
GHAST_MOAN
public static final Sound GHAST_MOAN
IRONGOLEM_DEATH
public static final Sound IRONGOLEM_DEATH
IRONGOLEM_HIT
public static final Sound IRONGOLEM_HIT
IRONGOLEM_THROW
public static final Sound IRONGOLEM_THROW
IRONGOLEM_WALK
public static final Sound IRONGOLEM_WALK
MAGMACUBE_WALK
public static final Sound MAGMACUBE_WALK
MAGMACUBE_WALK2
public static final Sound MAGMACUBE_WALK2
MAGMACUBE_JUMP
public static final Sound MAGMACUBE_JUMP
PIG_IDLE
public static final Sound PIG_IDLE
PIG_DEATH
public static final Sound PIG_DEATH
PIG_WALK
public static final Sound PIG_WALK
SHEEP_IDLE
public static final Sound SHEEP_IDLE
SHEEP_SHEAR
public static final Sound SHEEP_SHEAR
SHEEP_WALK
public static final Sound SHEEP_WALK
SILVERFISH_HIT
public static final Sound SILVERFISH_HIT
SILVERFISH_KILL
public static final Sound SILVERFISH_KILL
SILVERFISH_IDLE
public static final Sound SILVERFISH_IDLE
SILVERFISH_WALK
public static final Sound SILVERFISH_WALK
SKELETON_IDLE
public static final Sound SKELETON_IDLE
SKELETON_DEATH
public static final Sound SKELETON_DEATH
SKELETON_HURT
public static final Sound SKELETON_HURT
SKELETON_WALK
public static final Sound SKELETON_WALK
SLIME_ATTACK
public static final Sound SLIME_ATTACK
SLIME_WALK
public static final Sound SLIME_WALK
SLIME_WALK2
public static final Sound SLIME_WALK2
SPIDER_IDLE
public static final Sound SPIDER_IDLE
SPIDER_DEATH
public static final Sound SPIDER_DEATH
SPIDER_WALK
public static final Sound SPIDER_WALK
WITHER_DEATH
public static final Sound WITHER_DEATH
WITHER_HURT
public static final Sound WITHER_HURT
WITHER_IDLE
public static final Sound WITHER_IDLE
WITHER_SHOOT
public static final Sound WITHER_SHOOT
WITHER_SPAWN
public static final Sound WITHER_SPAWN
WOLF_BARK
public static final Sound WOLF_BARK
WOLF_DEATH
public static final Sound WOLF_DEATH
WOLF_GROWL
public static final Sound WOLF_GROWL
WOLF_HOWL
public static final Sound WOLF_HOWL
WOLF_HURT
public static final Sound WOLF_HURT
WOLF_PANT
public static final Sound WOLF_PANT
WOLF_SHAKE
public static final Sound WOLF_SHAKE
WOLF_WALK
public static final Sound WOLF_WALK
WOLF_WHINE
public static final Sound WOLF_WHINE
ZOMBIE_METAL
public static final Sound ZOMBIE_METAL
ZOMBIE_WOOD
public static final Sound ZOMBIE_WOOD
ZOMBIE_WOODBREAK
public static final Sound ZOMBIE_WOODBREAK
ZOMBIE_IDLE
public static final Sound ZOMBIE_IDLE
ZOMBIE_DEATH
public static final Sound ZOMBIE_DEATH
ZOMBIE_HURT
public static final Sound ZOMBIE_HURT
ZOMBIE_INFECT
public static final Sound ZOMBIE_INFECT
ZOMBIE_UNFECT
public static final Sound ZOMBIE_UNFECT
ZOMBIE_REMEDY
public static final Sound ZOMBIE_REMEDY
ZOMBIE_PIG_IDLE
public static final Sound ZOMBIE_PIG_IDLE
ZOMBIE_PIG_ANGRY
public static final Sound ZOMBIE_PIG_ANGRY
ZOMBIE_PIG_DEATH
public static final Sound ZOMBIE_PIG_DEATH
ZOMBIE_PIG_HURT
public static final Sound ZOMBIE_PIG_HURT
DIG_WOOL
public static final Sound DIG_WOOL
DIG_GRASS
public static final Sound DIG_GRASS
DIG_GRAVEL
public static final Sound DIG_GRAVEL
DIG_SAND
public static final Sound DIG_SAND
DIG_SNOW
public static final Sound DIG_SNOW
DIG_STONE
public static final Sound DIG_STONE
DIG_WOOD
public static final Sound DIG_WOOD
FIREWORK_BLAST
public static final Sound FIREWORK_BLAST
FIREWORK_BLAST2
public static final Sound FIREWORK_BLAST2
FIREWORK_LARGE_BLAST
public static final Sound FIREWORK_LARGE_BLAST
FIREWORK_LARGE_BLAST2
public static final Sound FIREWORK_LARGE_BLAST2
FIREWORK_TWINKLE
public static final Sound FIREWORK_TWINKLE
FIREWORK_TWINKLE2
public static final Sound FIREWORK_TWINKLE2
FIREWORK_LAUNCH
public static final Sound FIREWORK_LAUNCH
SUCCESSFUL_HIT
public static final Sound SUCCESSFUL_HIT
HORSE_ANGRY
public static final Sound HORSE_ANGRY
HORSE_ARMOR
public static final Sound HORSE_ARMOR
HORSE_BREATHE
public static final Sound HORSE_BREATHE
HORSE_GALLOP
public static final Sound HORSE_GALLOP
HORSE_HIT
public static final Sound HORSE_HIT
HORSE_IDLE
public static final Sound HORSE_IDLE
HORSE_JUMP
public static final Sound HORSE_JUMP
HORSE_LAND
public static final Sound HORSE_LAND
HORSE_SADDLE
public static final Sound HORSE_SADDLE
HORSE_SOFT
public static final Sound HORSE_SOFT
HORSE_WOOD
public static final Sound HORSE_WOOD
DONKEY_ANGRY
public static final Sound DONKEY_ANGRY
DONKEY_DEATH
public static final Sound DONKEY_DEATH
DONKEY_HIT
public static final Sound DONKEY_HIT
DONKEY_IDLE
public static final Sound DONKEY_IDLE
HORSE_SKELETON_DEATH
public static final Sound HORSE_SKELETON_DEATH
HORSE_SKELETON_IDLE
public static final Sound HORSE_SKELETON_IDLE
HORSE_ZOMBIE_DEATH
public static final Sound HORSE_ZOMBIE_DEATH
HORSE_ZOMBIE_HIT
public static final Sound HORSE_ZOMBIE_HIT
HORSE_ZOMBIE_IDLE
public static final Sound HORSE_ZOMBIE_IDLE
VILLAGER_DEATH
public static final Sound VILLAGER_DEATH
VILLAGER_HAGGLE
public static final Sound VILLAGER_HAGGLE
VILLAGER_HIT
public static final Sound VILLAGER_HIT
VILLAGER_IDLE
public static final Sound VILLAGER_IDLE
VILLAGER_NO
public static final Sound VILLAGER_NO
VILLAGER_YES
public static final Sound VILLAGER_YES
values
public static Sound[] values()
- Returns an array containing the constants of this enum type, in
the order they are declared. This method may be used to iterate
over the constants as follows:
for (Sound c : Sound.values())
System.out.println(c);
- Returns:
- an array containing the constants of this enum type, in
the order they are declared
valueOf
public static Sound valueOf(String name)
- Returns the enum constant of this type with the specified name.
The string must match exactly an identifier used to declare an
enum constant in this type. (Extraneous whitespace characters are
not permitted.)
- Parameters:
name
- the name of the enum constant to be returned.
- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum type has no constant
with the specified name
NullPointerException
- if the argument is null
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