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| Packages that use org.bukkit.event.player | |
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| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. | 
| org.bukkit.event.player | Eventsrelating toplayers. | 
| Classes in org.bukkit.event.player used by org.bukkit.entity | |
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| PlayerTeleportEvent.TeleportCause | |
| Classes in org.bukkit.event.player used by org.bukkit.event.player | |
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| AsyncPlayerPreLoginEvent.Result Basic kick reasons for communicating to plugins | |
| PlayerAnimationType Different types of player animations | |
| PlayerBucketEvent | |
| PlayerChannelEvent This event is called after a player registers or unregisters a new plugin channel. | |
| PlayerEvent Represents a player related event | |
| PlayerFishEvent.State An enum to specify the state of the fishing | |
| PlayerLoginEvent.Result Basic kick reasons for communicating to plugins | |
| PlayerMoveEvent Holds information for player movement events | |
| PlayerPreLoginEvent.Result Deprecated. Basic kick reasons for communicating to plugins | |
| PlayerTeleportEvent Holds information for player teleport events | |
| PlayerTeleportEvent.TeleportCause | |
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