Uses of Interface
org.bukkit.conversations.Conversable

Packages that use Conversable
org.bukkit.command Classes relating to handling specialized non-chat player input. 
org.bukkit.conversations Classes dedicated to facilitate direct player-to-plugin communication. 
org.bukkit.entity Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. 
 

Uses of Conversable in org.bukkit.command
 

Subinterfaces of Conversable in org.bukkit.command
 interface ConsoleCommandSender
           
 

Uses of Conversable in org.bukkit.conversations
 

Methods in org.bukkit.conversations that return Conversable
 Conversable ConversationContext.getForWhom()
          Gets the subject of the conversation.
 Conversable Conversation.getForWhom()
          Gets the entity for whom this conversation is mediating.
 

Methods in org.bukkit.conversations with parameters of type Conversable
 Conversation ConversationFactory.buildConversation(Conversable forWhom)
          Constructs a Conversation in accordance with the defaults set for this factory.
 

Constructors in org.bukkit.conversations with parameters of type Conversable
Conversation(Plugin plugin, Conversable forWhom, Prompt firstPrompt)
          Initializes a new Conversation.
Conversation(Plugin plugin, Conversable forWhom, Prompt firstPrompt, Map<Object,Object> initialSessionData)
          Initializes a new Conversation.
ConversationContext(Plugin plugin, Conversable forWhom, Map<Object,Object> initialSessionData)
           
 

Uses of Conversable in org.bukkit.entity
 

Subinterfaces of Conversable in org.bukkit.entity
 interface Player
          Represents a player, connected or not
 



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