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java.lang.Object org.bukkit.conversations.ConversationFactory
public class ConversationFactory
A ConversationFactory is responsible for creating a Conversation
from a predefined template. A ConversationFactory
is typically created when a plugin is instantiated and builds a Conversation each time a user initiates a conversation
with the plugin. Each Conversation maintains its own state and calls back as needed into the plugin.
The ConversationFactory implements a fluid API, allowing parameters to be set as an extension to the constructor.
Field Summary | |
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protected List<ConversationAbandonedListener> |
abandonedListeners
|
protected List<ConversationCanceller> |
cancellers
|
protected Prompt |
firstPrompt
|
protected Map<Object,Object> |
initialSessionData
|
protected boolean |
isModal
|
protected boolean |
localEchoEnabled
|
protected String |
playerOnlyMessage
|
protected Plugin |
plugin
|
protected ConversationPrefix |
prefix
|
Constructor Summary | |
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ConversationFactory(Plugin plugin)
Constructs a ConversationFactory. |
Method Summary | |
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ConversationFactory |
addConversationAbandonedListener(ConversationAbandonedListener listener)
Adds a ConversationAbandonedListener to all conversations constructed by this factory. |
Conversation |
buildConversation(Conversable forWhom)
Constructs a Conversation in accordance with the defaults set for this factory. |
ConversationFactory |
thatExcludesNonPlayersWithMessage(String playerOnlyMessage)
Prevents this factory from creating a conversation for non-player Conversable objects. |
ConversationFactory |
withConversationCanceller(ConversationCanceller canceller)
Adds a to constructed conversations. |
ConversationFactory |
withEscapeSequence(String escapeSequence)
Sets the player input that, when received, will immediately terminate the conversation. |
ConversationFactory |
withFirstPrompt(Prompt firstPrompt)
Sets the first prompt to use in all generated conversations. |
ConversationFactory |
withInitialSessionData(Map<Object,Object> initialSessionData)
Sets any initial data with which to populate the conversation context sessionData map. |
ConversationFactory |
withLocalEcho(boolean localEchoEnabled)
Sets the local echo status for all Conversation s created by this factory. |
ConversationFactory |
withModality(boolean modal)
Sets the modality of all Conversation s created by this factory. |
ConversationFactory |
withPrefix(ConversationPrefix prefix)
Sets the ConversationPrefix that prepends all output from all generated conversations. |
ConversationFactory |
withTimeout(int timeoutSeconds)
Sets the number of inactive seconds to wait before automatically abandoning all generated conversations. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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protected Plugin plugin
protected boolean isModal
protected boolean localEchoEnabled
protected ConversationPrefix prefix
protected Prompt firstPrompt
protected Map<Object,Object> initialSessionData
protected String playerOnlyMessage
protected List<ConversationCanceller> cancellers
protected List<ConversationAbandonedListener> abandonedListeners
Constructor Detail |
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public ConversationFactory(Plugin plugin)
plugin
- The plugin that owns the factory.Method Detail |
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public ConversationFactory withModality(boolean modal)
Conversation
s created by this factory. If a conversation is modal, all messages
directed to the player are suppressed for the duration of the conversation.
The default is True.
modal
- The modality of all conversations to be created.
public ConversationFactory withLocalEcho(boolean localEchoEnabled)
Conversation
s created by this factory. If local echo is enabled,
any text submitted to a conversation gets echoed back into the submitter's chat window.
localEchoEnabled
- The status of local echo.
public ConversationFactory withPrefix(ConversationPrefix prefix)
ConversationPrefix
that prepends all output from all generated conversations.
The default is a NullConversationPrefix
;
prefix
- The ConversationPrefix to use.
public ConversationFactory withTimeout(int timeoutSeconds)
timeoutSeconds
- The number of seconds to wait.
public ConversationFactory withFirstPrompt(Prompt firstPrompt)
firstPrompt
- The first prompt.
public ConversationFactory withInitialSessionData(Map<Object,Object> initialSessionData)
initialSessionData
- The conversation context's initial sessionData.
public ConversationFactory withEscapeSequence(String escapeSequence)
escapeSequence
- Input to terminate the conversation.
public ConversationFactory withConversationCanceller(ConversationCanceller canceller)
to constructed conversations.
canceller
- The to add.
public ConversationFactory thatExcludesNonPlayersWithMessage(String playerOnlyMessage)
Conversable
objects.
playerOnlyMessage
- The message to return to a non-play in lieu of starting a conversation.
public ConversationFactory addConversationAbandonedListener(ConversationAbandonedListener listener)
ConversationAbandonedListener
to all conversations constructed by this factory.
listener
- The listener to add.
public Conversation buildConversation(Conversable forWhom)
Conversation
in accordance with the defaults set for this factory.
forWhom
- The entity for whom the new conversation is mediating.
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