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Packages that use Effect | |
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org.bukkit | More generalized classes in the API. |
org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world , including all players, monsters, projectiles, etc. |
Uses of Effect in org.bukkit |
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Methods in org.bukkit that return Effect | |
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static Effect |
Effect.getById(int id)
Gets the Effect associated with the given ID. |
static Effect |
Effect.valueOf(String name)
Returns the enum constant of this type with the specified name. |
static Effect[] |
Effect.values()
Returns an array containing the constants of this enum type, in the order they're declared. |
Methods in org.bukkit with parameters of type Effect | ||
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void |
World.playEffect(Location location,
Effect effect,
int data)
Plays an effect to all players within a default radius around a given location. |
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void |
World.playEffect(Location location,
Effect effect,
int data,
int radius)
Plays an effect to all players within a given radius around a location. |
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World.playEffect(Location location,
Effect effect,
T data)
Plays an effect to all players within a default radius around a given location. |
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World.playEffect(Location location,
Effect effect,
T data,
int radius)
Plays an effect to all players within a given radius around a location. |
Uses of Effect in org.bukkit.entity |
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Methods in org.bukkit.entity with parameters of type Effect | ||
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void |
Player.playEffect(Location loc,
Effect effect,
int data)
Plays an effect to just this player. |
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Player.playEffect(Location loc,
Effect effect,
T data)
Plays an effect to just this player. |
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