Uses of Class
org.bukkit.util.Vector

Packages that use Vector 
Package Description
org.bukkit
The root package of the Bukkit API, contains generalized API classes.
org.bukkit.block
Classes used to manipulate the voxels in a world, including special states.
org.bukkit.configuration
Classes dedicated to handling a plugin's runtime configuration.
org.bukkit.entity
Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc.
org.bukkit.event.block
Events relating to when a block is changed or interacts with the world.
org.bukkit.event.entity
Events relating to entities, excluding some directly referencing some more specific entity types.
org.bukkit.event.player
Events relating to players.
org.bukkit.projectiles
Classes to represent the source of a projectile
org.bukkit.util
Multi and single purpose classes to facilitate various programmatic concepts.