Package | Description |
---|---|
org.bukkit |
More generalized classes in the API.
|
org.bukkit.block |
Classes used to manipulate the voxels in a
world ,
including special states. |
org.bukkit.configuration |
Classes dedicated to handling a plugin's runtime configuration.
|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.event.block | |
org.bukkit.event.entity | |
org.bukkit.event.player | |
org.bukkit.event.server |
Events relating to programmatic state
changes on the server. |
org.bukkit.projectiles |
Classes to represent the source of a projectile
|
org.bukkit.util |
Multi and single purpose classes to facilitate various programmatic
concepts.
|
Class | Description |
---|---|
BoundingBox |
A mutable axis aligned bounding box (AABB).
|
CachedServerIcon |
This is a cached version of a server-icon.
|
Consumer |
Represents an operation that accepts a single input argument and returns no
result.
|
RayTraceResult |
The hit result of a ray trace.
|
Vector |
Represents a mutable vector.
|
Class | Description |
---|---|
BlockVector |
A vector with a hash function that floors the X, Y, Z components, a la
BlockVector in WorldEdit.
|
BoundingBox |
A mutable axis aligned bounding box (AABB).
|
RayTraceResult |
The hit result of a ray trace.
|
Vector |
Represents a mutable vector.
|
Class | Description |
---|---|
Vector |
Represents a mutable vector.
|
Class | Description |
---|---|
BoundingBox |
A mutable axis aligned bounding box (AABB).
|
EulerAngle |
EulerAngle is used to represent 3 angles, one for each
axis (x, y, z).
|
RayTraceResult |
The hit result of a ray trace.
|
Vector |
Represents a mutable vector.
|
Class | Description |
---|---|
Vector |
Represents a mutable vector.
|
Class | Description |
---|---|
Vector |
Represents a mutable vector.
|
Class | Description |
---|---|
Vector |
Represents a mutable vector.
|
Class | Description |
---|---|
CachedServerIcon |
This is a cached version of a server-icon.
|
Class | Description |
---|---|
Vector |
Represents a mutable vector.
|
Class | Description |
---|---|
BlockVector |
A vector with a hash function that floors the X, Y, Z components, a la
BlockVector in WorldEdit.
|
BoundingBox |
A mutable axis aligned bounding box (AABB).
|
ChatPaginator.ChatPage | |
EulerAngle |
EulerAngle is used to represent 3 angles, one for each
axis (x, y, z).
|
RayTraceResult |
The hit result of a ray trace.
|
Vector |
Represents a mutable vector.
|
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