Package | Description |
---|---|
org.bukkit |
More generalized classes in the API.
|
org.bukkit.block |
Classes used to manipulate the voxels in a
world ,
including special states. |
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.generator |
Classes to facilitate
world generation
implementation. |
org.bukkit.inventory |
Classes involved in manipulating player inventories and item interactions.
|
org.bukkit.material |
Classes that represents various voxel types and states.
|
Class | Description |
---|---|
MaterialData |
Handles specific metadata for certain items or blocks
|
Class | Description |
---|---|
Colorable |
An object that can be colored.
|
MaterialData |
Handles specific metadata for certain items or blocks
|
Class | Description |
---|---|
Attachable |
Indicates that a block can be attached to another block
|
Colorable |
An object that can be colored.
|
Directional | |
MaterialData |
Handles specific metadata for certain items or blocks
|
Class | Description |
---|---|
MaterialData |
Handles specific metadata for certain items or blocks
|
Class | Description |
---|---|
MaterialData |
Handles specific metadata for certain items or blocks
|
Class | Description |
---|---|
Attachable |
Indicates that a block can be attached to another block
|
Banner | |
Bed |
Represents a bed.
|
Button |
Represents a button
|
Cake | |
Cauldron |
Represents a cauldron
|
Chest |
Represents a chest
|
Coal |
Represents the different types of coals.
|
CocoaPlant |
Represents the cocoa plant
|
CocoaPlant.CocoaPlantSize | |
Colorable |
An object that can be colored.
|
Command |
Represents a command block
|
Comparator |
Represents a comparator in the on or off state, in normal or subtraction mode and facing in a specific direction.
|
Crops |
Represents the different types of crops in different states of growth.
|
DetectorRail |
Represents a detector rail
|
Diode |
Represents a diode/repeater in the on or off state, with a delay and facing
in a specific direction.
|
Directional | |
DirectionalContainer |
Represents a furnace or a dispenser.
|
Dispenser |
Represents a dispenser.
|
Door |
Represents a door.
|
Dye |
Represents dye
|
EnderChest |
Represents an ender chest
|
ExtendedRails |
This is the superclass for the
DetectorRail and PoweredRail
classes |
FlowerPot |
Deprecated.
Flower pots are now tile entities, use
FlowerPot . |
Furnace |
Represents a furnace.
|
FurnaceAndDispenser |
Represents a furnace or dispenser, two types of directional containers
|
Gate |
Represents a fence gate
|
Hopper |
Represents a hopper in an active or deactivated state and facing in a
specific direction.
|
Ladder |
Represents Ladder data
|
Leaves |
Represents the different types of leaf block that may be permanent or can
decay when too far from a log.
|
Lever |
Represents a lever
|
LongGrass |
Represents the different types of long grasses.
|
MaterialData |
Handles specific metadata for certain items or blocks
|
MonsterEggs |
Represents the different types of monster eggs
|
Mushroom |
Represents a huge mushroom block with certain combinations of faces set to
cap, pores or stem.
|
NetherWarts |
Represents nether wart
|
Observer |
Represents an observer.
|
Openable | |
PistonBaseMaterial |
Material data for the piston base block
|
PistonExtensionMaterial |
Material data for the piston extension block
|
PoweredRail |
Represents a powered rail
|
PressurePlate |
Represents a pressure plate
|
PressureSensor | |
Pumpkin |
Represents a pumpkin.
|
Rails |
Represents minecart rails.
|
Redstone |
Indicated a Material that may carry or create a Redstone current
|
RedstoneTorch |
Represents a redstone torch
|
RedstoneWire |
Represents redstone wire
|
Sandstone |
Represents the different types of sandstone.
|
Sapling |
Represents the different types of Tree block that face a direction.
|
Sign |
MaterialData for signs
|
SimpleAttachableMaterialData |
Simple utility class for attachable MaterialData subclasses
|
Skull |
Represents a skull.
|
SmoothBrick |
Represents the different types of smooth bricks.
|
SpawnEgg |
Deprecated.
use
SpawnEggMeta |
Stairs |
Represents stairs.
|
Step |
Represents the different types of steps.
|
TexturedMaterial |
Represents textured materials like steps and smooth bricks
|
Torch |
MaterialData for torches
|
TrapDoor |
Represents a trap door
|
Tree |
Represents the different types of Tree block that face a direction.
|
Tripwire |
Represents the tripwire
|
TripwireHook |
Represents the tripwire hook
|
Vine |
Represents a vine
|
Wood |
Represents wood blocks of different species.
|
WoodenStep |
Represents the different types of wooden steps.
|
Wool |
Represents a Wool/Cloth block
|
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