Package | Description |
---|---|
org.bukkit.block |
Classes used to manipulate the voxels in a
world ,
including special states. |
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.material |
Classes that represents various voxel types and states.
|
Modifier and Type | Interface | Description |
---|---|---|
interface |
Bed |
Represents a captured state of a bed.
|
Modifier and Type | Interface | Description |
---|---|---|
interface |
Sheep |
Represents a Sheep.
|
interface |
Shulker |
Modifier and Type | Class | Description |
---|---|---|
class |
Dye |
Represents dye
|
class |
Wool |
Represents a Wool/Cloth block
|
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