| Interface | Description |
|---|---|
| ConnectedPlayer |
Represents a player physically connected to the world hosted on this server.
|
| Connection |
A proxy connection is defined as a connection directly connected to a socket.
|
| Connection.Unsafe | |
| PendingConnection |
Represents a user attempting to log into the proxy.
|
| ProxiedPlayer |
Represents a player who's connection is being connected to somewhere else,
whether it be a remote or embedded server.
|
| Server |
Represents a destination which this proxy might connect to.
|
| Enum | Description |
|---|---|
| ProxiedPlayer.ChatMode |
Represents the player's chat state.
|
| ProxiedPlayer.MainHand |
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