Package | Description |
---|---|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.material |
Classes that represents various voxel types and states.
|
Modifier and Type | Interface and Description |
---|---|
interface |
Hanging
Represents a Hanging entity
|
interface |
ItemFrame
Represents an Item Frame
|
interface |
LeashHitch
Represents a Leash Hitch on a fence
|
interface |
Painting
Represents a Painting.
|
Modifier and Type | Interface and Description |
---|---|
interface |
Attachable
Indicates that a block can be attached to another block
|
Modifier and Type | Class and Description |
---|---|
class |
Banner |
class |
Bed
Represents a bed.
|
class |
Button
Represents a button
|
class |
Chest
Represents a chest
|
class |
CocoaPlant
Represents the cocoa plant
|
class |
Comparator
Represents a comparator in the on or off state, in normal or subtraction mode and facing in a specific direction.
|
class |
Diode
Represents a diode/repeater in the on or off state, with a delay and facing
in a specific direction.
|
class |
DirectionalContainer
Represents a furnace or a dispenser.
|
class |
Dispenser
Represents a dispenser.
|
class |
Door
Represents a door.
|
class |
EnderChest
Represents an ender chest
|
class |
Furnace
Represents a furnace.
|
class |
FurnaceAndDispenser
Represents a furnace or dispenser, two types of directional containers
|
class |
Gate
Represents a fence gate
|
class |
Hopper
Represents a hopper in an active or deactivated state and facing in a
specific direction.
|
class |
Ladder
Represents Ladder data
|
class |
Lever
Represents a lever
|
class |
PistonBaseMaterial
Material data for the piston base block
|
class |
PistonExtensionMaterial
Material data for the piston extension block
|
class |
Pumpkin
Represents a pumpkin.
|
class |
RedstoneTorch
Represents a redstone torch
|
class |
Sign
MaterialData for signs
|
class |
SimpleAttachableMaterialData
Simple utility class for attachable MaterialData subclasses
|
class |
Skull
Represents a skull.
|
class |
Stairs
Represents stairs.
|
class |
Torch
MaterialData for torches
|
class |
TrapDoor
Represents a trap door
|
class |
TripwireHook
Represents the tripwire hook
|
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