public static enum PlayerFishEvent.State extends Enum<PlayerFishEvent.State>
| Enum Constant and Description | 
|---|
| BITECalled when there is a bite on the hook and it is ready to be reeled in. | 
| CAUGHT_ENTITYWhen a player has successfully caught an entity | 
| CAUGHT_FISHWhen a player has successfully caught a fish and is reeling it in. | 
| FAILED_ATTEMPTWhen a player fails to catch anything while fishing usually due to
 poor aiming or timing | 
| FISHINGWhen a player is fishing, ie casting the line out. | 
| IN_GROUNDWhen a bobber is stuck in the ground | 
| Modifier and Type | Method and Description | 
|---|---|
| static PlayerFishEvent.State | valueOf(String name)Returns the enum constant of this type with the specified name. | 
| static PlayerFishEvent.State[] | values()Returns an array containing the constants of this enum type, in
the order they are declared. | 
public static final PlayerFishEvent.State FISHING
public static final PlayerFishEvent.State CAUGHT_FISH
public static final PlayerFishEvent.State CAUGHT_ENTITY
public static final PlayerFishEvent.State IN_GROUND
public static final PlayerFishEvent.State FAILED_ATTEMPT
public static final PlayerFishEvent.State BITE
public static PlayerFishEvent.State[] values()
for (PlayerFishEvent.State c : PlayerFishEvent.State.values()) System.out.println(c);
public static PlayerFishEvent.State valueOf(String name)
name - the name of the enum constant to be returned.IllegalArgumentException - if this enum type has no constant with the specified nameNullPointerException - if the argument is nullCopyright © 2016. All rights reserved.