| Package | Description | 
|---|---|
| org.bukkit | 
 More generalized classes in the API. 
 | 
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
| org.bukkit.event.player | 
| Modifier and Type | Method and Description | 
|---|---|
<T extends Arrow>  | 
World.spawnArrow(Location location,
          Vector direction,
          float speed,
          float spread,
          Class<T> clazz)
Creates an arrow entity of the given class at the given  
Location | 
| Modifier and Type | Method and Description | 
|---|---|
Arrow | 
World.spawnArrow(Location location,
          Vector direction,
          float speed,
          float spread)
 | 
| Modifier and Type | Interface and Description | 
|---|---|
interface  | 
SpectralArrow
Represents a spectral arrow. 
 | 
interface  | 
TippedArrow  | 
| Modifier and Type | Method and Description | 
|---|---|
Arrow | 
PlayerPickupArrowEvent.getArrow()
Get the arrow being picked up by the player 
 | 
| Constructor and Description | 
|---|
PlayerPickupArrowEvent(Player player,
                      Item item,
                      Arrow arrow)  | 
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