| Package | Description | 
|---|---|
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
| org.bukkit.material | 
 Classes that represents various voxel types and states. 
 | 
| Modifier and Type | Interface and Description | 
|---|---|
interface  | 
Hanging
Represents a Hanging entity 
 | 
interface  | 
ItemFrame
Represents an Item Frame 
 | 
interface  | 
LeashHitch
Represents a Leash Hitch on a fence 
 | 
interface  | 
Painting
Represents a Painting. 
 | 
| Modifier and Type | Class and Description | 
|---|---|
class  | 
Button
Represents a button 
 | 
class  | 
CocoaPlant
Represents the cocoa plant 
 | 
class  | 
Ladder
Represents Ladder data 
 | 
class  | 
Lever
Represents a lever 
 | 
class  | 
PistonExtensionMaterial
Material data for the piston extension block 
 | 
class  | 
RedstoneTorch
Represents a redstone torch 
 | 
class  | 
Sign
MaterialData for signs 
 | 
class  | 
SimpleAttachableMaterialData
Simple utility class for attachable MaterialData subclasses 
 | 
class  | 
Torch
MaterialData for torches 
 | 
class  | 
TrapDoor
Represents a trap door 
 | 
class  | 
TripwireHook
Represents the tripwire hook 
 | 
Copyright © 2014. All rights reserved.