org.bukkit.event.player
public class PlayerFishEvent extends PlayerEvent implements Cancellable
| Modifier and Type | Class and Description | 
|---|---|
static class  | 
PlayerFishEvent.State
An enum to specify the state of the fishing 
 | 
Event.Resultplayer| Constructor and Description | 
|---|
PlayerFishEvent(Player player,
               Entity entity,
               Fish hookEntity,
               PlayerFishEvent.State state)  | 
PlayerFishEvent(Player player,
               Entity entity,
               PlayerFishEvent.State state)
Deprecated. 
 
replaced by  
PlayerFishEvent(Player, Entity, Fish,
     State) to include the Fish hook entity. | 
| Modifier and Type | Method and Description | 
|---|---|
Entity | 
getCaught()
Gets the entity caught by the player 
 | 
int | 
getExpToDrop()
Gets the amount of experience received when fishing. 
 | 
static HandlerList | 
getHandlerList()  | 
HandlerList | 
getHandlers()  | 
Fish | 
getHook()
Gets the fishing hook. 
 | 
PlayerFishEvent.State | 
getState()
Gets the state of the fishing 
 | 
boolean | 
isCancelled()
Gets the cancellation state of this event. 
 | 
void | 
setCancelled(boolean cancel)
Sets the cancellation state of this event. 
 | 
void | 
setExpToDrop(int amount)
Sets the amount of experience received when fishing. 
 | 
getPlayergetEventName, isAsynchronous@Deprecated public PlayerFishEvent(Player player, Entity entity, PlayerFishEvent.State state)
PlayerFishEvent(Player, Entity, Fish,
     State) to include the Fish hook entity.player - entity - state - public PlayerFishEvent(Player player, Entity entity, Fish hookEntity, PlayerFishEvent.State state)
public Entity getCaught()
public Fish getHook()
public boolean isCancelled()
CancellableisCancelled in interface Cancellablepublic void setCancelled(boolean cancel)
CancellablesetCancelled in interface Cancellablecancel - true if you wish to cancel this eventpublic int getExpToDrop()
 Note: This value has no default effect unless the event state is PlayerFishEvent.State.CAUGHT_FISH.
public void setExpToDrop(int amount)
 Note: This value has no default effect unless the event state is PlayerFishEvent.State.CAUGHT_FISH.
amount - the amount of experience to droppublic PlayerFishEvent.State getState()
public HandlerList getHandlers()
getHandlers in class Eventpublic static HandlerList getHandlerList()
Copyright © 2014. All rights reserved.