org.bukkit
public enum Effect extends Enum<Effect>
| Modifier and Type | Class and Description | 
|---|---|
static class  | 
Effect.Type
Represents the type of an effect. 
 | 
| Enum Constant and Description | 
|---|
BLAZE_SHOOT
Sound of blaze firing. 
 | 
BOW_FIRE
Sound of a bow firing. 
 | 
CLICK1
A click sound. 
 | 
CLICK2
An alternate click sound. 
 | 
DOOR_TOGGLE
Sound of a door opening/closing. 
 | 
ENDER_SIGNAL
An ender eye signal; a visual effect. 
 | 
EXTINGUISH
Sound of fire being extinguished. 
 | 
GHAST_SHOOT
Sound of ghast firing. 
 | 
GHAST_SHRIEK
Sound of ghast shrieking. 
 | 
MOBSPAWNER_FLAMES
The flames seen on a mobspawner; a visual effect. 
 | 
POTION_BREAK
Visual effect of a splash potion breaking. 
 | 
RECORD_PLAY
A song from a record. 
 | 
SMOKE
A visual smoke effect. 
 | 
STEP_SOUND
Sound of a block breaking. 
 | 
ZOMBIE_CHEW_IRON_DOOR
Sound of zombies chewing on iron doors. 
 | 
ZOMBIE_CHEW_WOODEN_DOOR
Sound of zombies chewing on wooden doors. 
 | 
ZOMBIE_DESTROY_DOOR
Sound of zombies destroying a door. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
static Effect | 
getById(int id)
Deprecated. 
 
Magic value 
 | 
Class<?> | 
getData()  | 
int | 
getId()
Deprecated. 
 
Magic value 
 | 
Effect.Type | 
getType()  | 
static Effect | 
valueOf(String name)
Returns the enum constant of this type with the specified name. 
 | 
static Effect[] | 
values()
Returns an array containing the constants of this enum type, in
the order they are declared. 
 | 
public static final Effect CLICK2
public static final Effect CLICK1
public static final Effect BOW_FIRE
public static final Effect DOOR_TOGGLE
public static final Effect EXTINGUISH
public static final Effect RECORD_PLAY
public static final Effect GHAST_SHRIEK
public static final Effect GHAST_SHOOT
public static final Effect BLAZE_SHOOT
public static final Effect ZOMBIE_CHEW_WOODEN_DOOR
public static final Effect ZOMBIE_CHEW_IRON_DOOR
public static final Effect ZOMBIE_DESTROY_DOOR
public static final Effect SMOKE
public static final Effect STEP_SOUND
public static final Effect POTION_BREAK
public static final Effect ENDER_SIGNAL
public static final Effect MOBSPAWNER_FLAMES
public static Effect[] values()
for (Effect c : Effect.values()) System.out.println(c);
public static Effect valueOf(String name)
name - the name of the enum constant to be returned.IllegalArgumentException - if this enum type has no constant
with the specified nameNullPointerException - if the argument is null@Deprecated public int getId()
public Effect.Type getType()
public Class<?> getData()
@Deprecated public static Effect getById(int id)
id - ID of the Effect to returnCopyright © 2014. All rights reserved.